From 189d990812ef794eb92801c2a76a91cbf86f3854 Mon Sep 17 00:00:00 2001 From: Davide Cappellini Date: Sat, 26 Sep 2026 14:48:43 +0200 Subject: [PATCH] j136 [modules] inventory: also list the always-on body API --- ModularBot_garage/src/env_report.nim | 2 ++ docs/env_reference.md | 5 +++-- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/ModularBot_garage/src/env_report.nim b/ModularBot_garage/src/env_report.nim index ac7fba3..89e4b33 100644 --- a/ModularBot_garage/src/env_report.nim +++ b/ModularBot_garage/src/env_report.nim @@ -493,6 +493,8 @@ proc printModules(ctx: EnvReportContext) = "picks which enemy to aim at") emitModule("core.gun_selector", true, "always-on", "ranks the rack; empty fitness floor = first admitted gun") + emitModule("core.body", true, "always-on", + "Tank Royale API: drives and turns the tank; without it nothing moves") # ── build identity (which binary is the GUI actually running?) ─────────────── diff --git a/docs/env_reference.md b/docs/env_reference.md index bb177ac..c06e81b 100644 --- a/docs/env_reference.md +++ b/docs/env_reference.md @@ -274,8 +274,9 @@ name, with no new knob: | `TR_STRAFE_HEAT_GRID` | draw the full heat grid in STRAFE (default) | the heat grid is hidden | Always on, listed in `[modules]` but with no switch, because the bot cannot work -without them: the enemy tracker, target selection, the gun selector and the 1v1 -radar lock. +without them: the enemy tracker, target selection, the gun selector, the 1v1 +radar lock, and the Tank Royale body API that actually drives and turns the +tank. ---