melee A/B doc: correct the per-arm [bb-reset] counts (perRound 68.75, retained 68.19, decay 66.75)

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2026-09-26 00:43:04 +02:00
parent da4a971ca9
commit 1984a780f4
6 changed files with 1342 additions and 3 deletions
+3 -3
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@@ -186,9 +186,9 @@ Target switching is the whole mechanism, so it had to be proven, not assumed.
**66–69 target changes/run** (about 10 per round). Example transitions from one
run: `#1 → #4 → #2 → #4 → #1 → #2 → …`.
* **BitBrain really reset on every switch.** `[bb-reset] reason=target_change`
fires once per target change: **66.75** (perRound), **68.19** (retained),
**66.75** (decay) per run — equal, within rounding, to the target-change count.
Example `[bb]` line from a live run:
fires once per target change: **68.75** (perRound), **68.19** (retained),
**66.75** (decay) per run — equal, within rounding, to each arm's target-change
count. Example `[bb]` line from a live run:
`[bb] t=440 band=450.+ gain=0.25 shift=-3.39deg rate=0.818 n=11. ncand=5 trained=11 pend=29 dropped=95 mode=perRound`.
The `pattern` arm logs **zero** `[bb]`/`[bb-reset]` lines (BitBrain never
spawned), confirming the arms are cleanly separated.