fix(ModularBot): ram loop prevention, dead-target guards, cleaner logging

- 30-tick cooldown after ghost-stuck/timeout ram exit prevents re-entry loop
- enemy_tracker.update() skips dead bots to prevent same-tick scan resurrection
- TFIL graphics cleared when ramming is active movement
- [config] logs: white base with green-highlighted changes only
- [ram:enter] logs trigger reason and key values on false→true transition
- [death] and [target-invalid] logs retained for diagnostics
This commit is contained in:
2026-09-20 20:44:45 +02:00
parent 1f8574db1d
commit 2cc2a3bd87
30 changed files with 927 additions and 161 deletions
+2
View File
@@ -21,9 +21,11 @@ type
waves: seq[ASWave]
cachedTick: int
cachedWaveStored: bool
debugGraphics*: bool
proc initAntiSurferGun*(): AntiSurferGun =
result.cachedTick = -1
result.debugGraphics = false
# Same triangular head-on prior as GFGun — cold-start aims head-on.
let center = (ASBins - 1) div 2 # = 15
for i in 0..<ASBins: