fix(ModularBot): ram loop prevention, dead-target guards, cleaner logging

- 30-tick cooldown after ghost-stuck/timeout ram exit prevents re-entry loop
- enemy_tracker.update() skips dead bots to prevent same-tick scan resurrection
- TFIL graphics cleared when ramming is active movement
- [config] logs: white base with green-highlighted changes only
- [ram:enter] logs trigger reason and key values on false→true transition
- [death] and [target-invalid] logs retained for diagnostics
This commit is contained in:
2026-09-20 20:44:45 +02:00
parent 1f8574db1d
commit 2cc2a3bd87
30 changed files with 927 additions and 161 deletions
+2 -2
View File
@@ -8,9 +8,9 @@ import movement_harness/movement_interface
const MaxSpeed* = 8.0
type RammerModule* = object
discard
debugGraphics*: bool
proc initRammer*(): RammerModule = RammerModule()
proc initRammer*(): RammerModule = RammerModule(debugGraphics: false)
proc computeMove*(m: var RammerModule, ws: WorldState): MoveCommand =
let dx = ws.enemyX - ws.selfX