fix(ModularBot): ram loop prevention, dead-target guards, cleaner logging
- 30-tick cooldown after ghost-stuck/timeout ram exit prevents re-entry loop - enemy_tracker.update() skips dead bots to prevent same-tick scan resurrection - TFIL graphics cleared when ramming is active movement - [config] logs: white base with green-highlighted changes only - [ram:enter] logs trigger reason and key values on false→true transition - [death] and [target-invalid] logs retained for diagnostics
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@@ -8,9 +8,9 @@ import movement_harness/movement_interface
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const MaxSpeed* = 8.0
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type RammerModule* = object
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discard
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debugGraphics*: bool
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proc initRammer*(): RammerModule = RammerModule()
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proc initRammer*(): RammerModule = RammerModule(debugGraphics: false)
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proc computeMove*(m: var RammerModule, ws: WorldState): MoveCommand =
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let dx = ws.enemyX - ws.selfX
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