fix(ModularBot): ram loop prevention, dead-target guards, cleaner logging

- 30-tick cooldown after ghost-stuck/timeout ram exit prevents re-entry loop
- enemy_tracker.update() skips dead bots to prevent same-tick scan resurrection
- TFIL graphics cleared when ramming is active movement
- [config] logs: white base with green-highlighted changes only
- [ram:enter] logs trigger reason and key values on false→true transition
- [death] and [target-invalid] logs retained for diagnostics
This commit is contained in:
2026-09-20 20:44:45 +02:00
parent 1f8574db1d
commit 2cc2a3bd87
30 changed files with 927 additions and 161 deletions
+2
View File
@@ -18,6 +18,8 @@ type
enemies*: Table[int, EnemyState]
proc update*(et: var EnemyTracker, botId: int, x, y, heading, speed, energy: float, tick: int) =
if botId in et.enemies and not et.enemies[botId].alive:
return # don't resurrect dead bots
et.enemies[botId] = EnemyState(id: botId, x: x, y: y, heading: heading,
speed: speed, energy: energy,
lastSeenTick: tick, alive: true)