From 467e07a6a41a72ef760b6ecb06b4bee7eebd3cba Mon Sep 17 00:00:00 2001 From: Davide Cappellini Date: Sat, 26 Sep 2026 03:55:32 +0200 Subject: [PATCH] gun ledger: fix the arm count in the final answer (six configurations, not seven) --- docs/gun_campaign.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/docs/gun_campaign.md b/docs/gun_campaign.md index 8d00a4a..43428cc 100644 --- a/docs/gun_campaign.md +++ b/docs/gun_campaign.md @@ -368,7 +368,8 @@ Reference `pattern`: 131.2 dmg/run, 1.90 wins/run, 12.93% incoming, 417 px. **Final direct answer for the phase (MEASURED).** Across two frozen panels (15 and 33 opponents), a single frozen-binary-per-session design, 567 battles, -seven distinct gun configurations, and movement pinned identically in every arm: +six distinct gun configurations (five challengers + the reference), and movement +pinned identically in every arm: **no rack gun and no small rack beats the shipped `Pattern` on damage/run AND round wins.** Every candidate is either not distinguishable (`bitbrain`, `tmhorizon`, `rack_pk`, `rack_pt` at n=15), a detectable loss