j134 fix: tracker must take the mover's switch per-call (instance flag was silently off on the object-literal construction path) + apply the correction on the reading that carries the server's turn-N+1 energy change (two-slot buffer); live-verified alignment
This commit is contained in:
@@ -255,7 +255,7 @@ type
|
||||
|
||||
proc initTFILRing*(): TFILRingModule =
|
||||
TFILRingModule(debugGraphics: false, band: (lo: RangeLo, hi: RangeHi),
|
||||
fire: initFireTracker(TfilRingFireFix))
|
||||
fire: initFireTracker())
|
||||
|
||||
proc removeBulletNear*(m: var TFILRingModule, x, y: float) =
|
||||
## Mark the tracked bullet closest to (x,y) within GridSize tolerance as dead.
|
||||
@@ -329,17 +329,19 @@ proc spawnTrackedWave(m: var TFILRingModule, ws: WorldState, ei: EnemyInfo,
|
||||
|
||||
proc noteEnemyBulletHit*(m: var TFILRingModule, power: float) =
|
||||
## `onHitByBullet` -> the shooter's `3*power` bonus (no-op when off).
|
||||
m.fire.noteEnemyBulletHit(power)
|
||||
if TfilRingFireFix:
|
||||
m.fire.noteEnemyBulletHit(power)
|
||||
|
||||
proc noteDamageDealt*(m: var TFILRingModule, damage: float) =
|
||||
## `onBulletHit` -> our same-tick damage to the enemy (no-op when off).
|
||||
m.fire.noteDamageDealt(damage)
|
||||
if TfilRingFireFix:
|
||||
m.fire.noteDamageDealt(damage)
|
||||
|
||||
proc detectFires(m: var TFILRingModule, ws: WorldState) =
|
||||
## Check all enemies for energy drops; spawn a tracked bullet per confirmed
|
||||
## fire. The shared tracker corrects the delta and splits over-cap drops.
|
||||
for ei in ws.enemies:
|
||||
for p in m.fire.detect(ei.id, ei.energy, 0.09, 3.01):
|
||||
for p in m.fire.detect(ei.id, ei.energy, 0.09, 3.01, TfilRingFireFix):
|
||||
m.spawnTrackedWave(ws, ei, p)
|
||||
m.fire.endScan()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user