j144 TFIL: arrival-based commitment + hysteresis + no mid-flight reversal
The owner's live-GUI report was correct on all four counts, and all four are
one bug: the commitment is cancelled by our own tile-boundary crossing
(96.1% of picks, 3793/3946, mean hold 5.06 ticks) while the bot is still
accelerating, and the picker is an unconstrained uniform draw over every
safe tile, so the new target can land in the mirror direction at |speed| < 4.
New knobs, all env-gated and default = today's behaviour (byte-for-byte
default parity guard re-run and green, 51 checks):
TR_TFIL_COMMIT_ARRIVAL hold the committed tile until we are ON it; the
tick knob becomes a MINIMUM dwell. 0 = shipped.
TR_TFIL_COMMIT_MARGIN leave only if the best alternative is at least
this much cooler on the same pathMaxHeat scale.
0 = shipped.
TR_TFIL_NOREV_SPEED while |speed| is below this, a mid-flight switch
may not take a tile >90 deg off the travel
direction. 0 = shipped. norevPool() never returns
an empty pool: with every candidate behind us it
takes the least-bad turn.
Offline gate (recorded DrussGT fixture, 20026 ticks): mean hold 4.1 -> 24.0
ticks, abandoned-before-arrival 92.8% -> 40.5%, committed tile actually
reached 3.3% -> 17.2%, opposite-direction slow mid-flight switches 394 -> 64
(-84%). 'TR_TFIL_TILE_REPLAN=off' alone - what cc11ede's arm B already tried -
only gets the hold to 13.6, which is why that A/B could not find this.
strafe is untouched: it imports only heatDecay/bulletMagScale/Pillar*, none
of which this touches. TR_MOVEMENT default stays strafe. Registered in
env_report.nim + knownEnvNames() + .env.example. Arms pre-registered in
docs/movement_campaign.md and tools/ab/arms_tfil_commit.txt.
This commit is contained in:
@@ -79,7 +79,8 @@ type
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ttrSelf, ttrOff, ttrEnemy
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TfilReplanReason* = enum
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rrNone, rrInit, rrTileSelf, rrTileEnemy, rrDanger, rrExpiry
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rrNone, rrInit, rrTileSelf, rrTileEnemy, rrDanger, rrExpiry,
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rrArrival, rrHyst ## j144: the tile was REACHED / the alternative won by a margin
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proc tileReplanName*(m: TfilTileReplan): string =
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case m
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@@ -95,16 +96,38 @@ proc reasonName*(r: TfilReplanReason): string =
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of rrTileEnemy: "tile_enemy"
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of rrDanger: "danger"
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of rrExpiry: "expiry"
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of rrArrival: "arrival"
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of rrHyst: "hyst"
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const
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DefaultTfilCommitTicks = CommitTicks ## 15 — the shipped commitment length
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NoRevForwardWeight = 3 ## forward:backward weight ratio (arm C)
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ArriveRadius = 18.0 ## "we are on the committed tile" — same
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## 18px radius the steering already uses
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## at the bottom of this file
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HullTicks = 50 ## the reachable-hull planning horizon. Past
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## it the committed target is no longer
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## guaranteed reachable, so the arrival
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## commitment must release (stall escape).
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var
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TfilTileReplanMode*: TfilTileReplan = ttrSelf
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TfilCommitTicks*: int = DefaultTfilCommitTicks
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TfilNoRev*: bool = false
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TfilCommitLogPath*: string = ""
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## j144 — the commitment is held until the tile is REACHED, not for a fixed
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## number of ticks. Every knob below defaults to OFF, so the shipped default
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## path is byte-for-byte unchanged (see `test_tfil_commit_env.nim`).
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## TR_TFIL_COMMIT_ARRIVAL 0/1 hold the committed tile until we are ON it
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## (0 = shipped: fixed 15-tick dwell)
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## TR_TFIL_COMMIT_MARGIN float leave it only if the best alternative tile
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## is at least this much cooler (0 = no margin)
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## TR_TFIL_NOREV_SPEED float while |speed| is below this, a mid-flight
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## switch to the OPPOSITE side is refused
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## (0 = off, today's behaviour)
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TfilCommitArrival*: bool = false
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TfilCommitMargin*: float = 0.0
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TfilNoRevSpeed*: float = 0.0
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## j134: the shared fire-detection correction (`TR_FIRE_FIX`, default on).
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## Off = the shipped `prev - energy` detector byte-for-byte.
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TfilFireFix*: bool = true
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@@ -136,6 +159,9 @@ proc loadTfilCommitEnv*() =
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TfilCommitTicks = max(1, getEnvInt("TR_TFIL_COMMIT_TICKS", DefaultTfilCommitTicks))
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TfilNoRev = getEnvBool("TR_TFIL_NO_REV", false)
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TfilCommitLogPath = getEnv("TR_TFIL_COMMIT_LOG", "")
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TfilCommitArrival = getEnvBool("TR_TFIL_COMMIT_ARRIVAL", false)
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TfilCommitMargin = max(0.0, getEnvFloat("TR_TFIL_COMMIT_MARGIN", 0.0))
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TfilNoRevSpeed = max(0.0, getEnvFloat("TR_TFIL_NOREV_SPEED", 0.0))
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TfilFireFix = getEnvBool("TR_FIRE_FIX", true)
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loadTfilCommitEnv()
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@@ -251,6 +277,7 @@ type
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fire: FireTracker ## shared energy-drop detector (j134)
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commitTarget: tuple[x, y: float] ## world coords of committed dodge point
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commitTicks: int ## ticks remaining on commitment
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commitAge: int ## total ticks held on the current target
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commitLava: float ## lava at commit time (for spike detection)
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blockedTile: tuple[col, row: int; active: bool] ## excluded from next pick after danger replan
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cachedHull: seq[tuple[x, y: float]]
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@@ -291,6 +318,7 @@ proc resetRound*(m: var TFILModule) =
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m.bullets = @[]
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m.fire.reset()
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m.commitTicks = 0
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m.commitAge = 0
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m.cachedHull = @[]
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m.cachedInsideTiles = @[]
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m.blockedTile = (col: 0, row: 0, active: false)
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@@ -517,6 +545,30 @@ proc noRevWeights*(dirs: openArray[float], travelDeg: float): seq[int] =
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while a < -180.0: a += 360.0
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result.add (if abs(a) <= 90.0: NoRevForwardWeight else: 1)
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proc norevPool*(offs: openArray[float], threshold: float): seq[int] =
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## j144: which candidate tiles may a slow, mid-flight switch take?
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## `offs` are the signed angles (deg) from the travel direction to each
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## candidate, `threshold` is the speed gate (px/tick). Returns the indices
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## that are NOT more than 90 deg off — i.e. the bot does not have to turn
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## around to reach them.
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## IF EVERY candidate is behind us the reversal is unavoidable (boxed in, or
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## the field only offers rearward space), so the single LEAST-bad one is
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## returned: a shallow turn, not a 180 deg flip. The result is NEVER empty,
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## so the pick can never be starved. `threshold <= 0` means the knob is off
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## and every candidate stays.
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if offs.len == 0: return
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if threshold <= 0.0: # the knob is off: no filtering at all
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for i in 0..<offs.len: result.add i
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return
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var keep: seq[int]
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for i, a in offs:
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if abs(a) <= 90.0: keep.add i
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if keep.len > 0: return keep
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var best = 0
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for i, a in offs:
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if abs(a) < abs(offs[best]): best = i
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@[best]
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proc computeMove*(m: var TFILModule, ws: WorldState): MoveCommand =
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if m.cols == 0:
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m.initGrid(ws.arenaWidth, ws.arenaHeight)
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@@ -537,7 +589,12 @@ proc computeMove*(m: var TFILModule, ws: WorldState): MoveCommand =
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m.fire.prevEnergySet(ei.id, ei.energy)
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# Tile-change replan — see the knob rationale at the top of the file.
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if (not jumped) and (m.callCount > 0) and (m.commitTicks > 0):
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# j144: with TR_TFIL_COMMIT_ARRIVAL the SELF-tile crossing is exactly the event
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# that must NOT cancel a commitment: crossing a boundary is the very motion
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# the commitment commands, and it fires every ~5 ticks (GridSize 36, speed 8).
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# Under the shipped default (arrival off) this is the original block verbatim.
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if (not jumped) and (m.callCount > 0) and (m.commitTicks > 0) and
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not (TfilCommitArrival and TfilTileReplanMode == ttrSelf):
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case TfilTileReplanMode
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of ttrSelf:
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let curTileCol = clamp(int((ws.selfX - m.marginX) / GridSize), 0, m.cols - 1)
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@@ -761,13 +818,14 @@ proc computeMove*(m: var TFILModule, ws: WorldState): MoveCommand =
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# log-only bookkeeping for this tick
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var pickedThisTick = false
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var pickedRev = false
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var pickedMidFlight = false
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var pickedInterval = 0
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# Hull + inside-tiles: only recompute on replan tick (commitTicks == 0)
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type TileRef = tuple[col, row: int]
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if m.commitTicks == 0:
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let hull = computeReachableHull(ws.selfX, ws.selfY, ws.selfHeading, ws.selfSpeed,
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m.arenaWidth, m.arenaHeight, 50)
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m.arenaWidth, m.arenaHeight, HullTicks)
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# store as named-field seq to match cachedHull type
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m.cachedHull = @[]
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for p in hull: m.cachedHull.add (x: p[0], y: p[1])
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@@ -814,23 +872,39 @@ proc computeMove*(m: var TFILModule, ws: WorldState): MoveCommand =
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const PathSampleStep = 18.0 # ~half a tile
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const PathDangerThreshold = 10.0 # max lava on path; above this = unsafe
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type ScoredTile = tuple[col, row: int; pathMaxHeat: float]
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proc pathMaxHeat(m: TFILModule, fx, fy, tx, ty: float): float =
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## MAX lava on the straight-line segment (fx,fy) -> (tx,ty), sampled every
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## ~half a tile. One function so the picker and the j144 hysteresis test
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## score the committed target and the alternatives on the SAME scale.
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let ddx = tx - fx
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let ddy = ty - fy
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let lineDist = sqrt(ddx*ddx + ddy*ddy)
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if lineDist <= 0.1: return 0.0
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let steps = max(1, int(lineDist / PathSampleStep))
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var h = 0.0
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for si in 0..steps:
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let frac = si.float / steps.float
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let (sc, sr) = m.tileAt(fx + ddx * frac, fy + ddy * frac)
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h = max(h, m.lavaAt(sc, sr))
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h
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proc tileOffTravel(m: TFILModule, col, row: int,
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sx, sy, travelDeg: float): float =
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## Signed angle in degrees from the travel direction to the tile centre,
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## folded into (-180, 180]. Positive = the tile lies counterclockwise.
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let tx = m.marginX + (col.float + 0.5) * GridSize
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let ty = m.marginY + (row.float + 0.5) * GridSize
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result = arctan2(ty - sy, tx - sx) * 180.0 / PI - travelDeg
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while result > 180.0: result -= 360.0
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while result < -180.0: result += 360.0
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var scoredTiles: seq[ScoredTile]
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for t in coolTiles:
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let tx = m.marginX + (t.col.float + 0.5) * GridSize
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let ty = m.marginY + (t.row.float + 0.5) * GridSize
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let ddx = tx - ws.selfX
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let ddy = ty - ws.selfY
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let lineDist = sqrt(ddx*ddx + ddy*ddy)
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var pathMaxHeat = 0.0
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if lineDist > 0.1:
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let steps = max(1, int(lineDist / PathSampleStep))
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for si in 0..steps:
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let frac = si.float / steps.float
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let sx = ws.selfX + ddx * frac
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let sy = ws.selfY + ddy * frac
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let (sc, sr) = m.tileAt(sx, sy)
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pathMaxHeat = max(pathMaxHeat, m.lavaAt(sc, sr))
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scoredTiles.add (col: t.col, row: t.row, pathMaxHeat: pathMaxHeat)
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scoredTiles.add (col: t.col, row: t.row,
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pathMaxHeat: pathMaxHeat(m, ws.selfX, ws.selfY, tx, ty))
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# Sort by pathMaxHeat ascending (insertion sort — small N)
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for i in 1..<scoredTiles.len:
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@@ -857,24 +931,62 @@ proc computeMove*(m: var TFILModule, ws: WorldState): MoveCommand =
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safeTiles.add blockedTiles[i]
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blockedTiles = blockedTiles[promote ..< blockedTiles.len]
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# Commitment logic
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# Commitment logic. With every j144 knob at its default (all off) this is the
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# original three-way test, unchanged. j144 adds two ways OUT of a commitment
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# that are NOT a tile crossing, and turns the tick counter into a MINIMUM
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# dwell: the target is held until we are actually standing on it.
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let atTarget = (ws.selfX - m.commitTarget.x)^2 + (ws.selfY - m.commitTarget.y)^2 <
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ArriveRadius * ArriveRadius
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var commitEnd = rrNone
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if m.commitTicks > 0:
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# Only allow danger replan after MinCommitTicks have elapsed
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inc m.commitAge
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# Only allow a replan after MinCommitTicks have elapsed
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let ticksElapsed = TfilCommitTicks - m.commitTicks
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if ticksElapsed >= MinCommitTicks:
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let (cc, cr) = m.tileAt(m.commitTarget.x, m.commitTarget.y)
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let curLava = m.lavaAt(cc, cr)
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if curLava > m.commitLava + DangerReplanThreshold:
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# Mark committed tile blocked so we don't re-pick it
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# GENUINE DANGER: the committed tile got hot. Block it so we don't
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# immediately re-pick it, and replan. This is the safety valve and is
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# deliberately independent of any boundary crossing.
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m.blockedTile = (col: cc, row: cr, active: true)
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m.commitTicks = 0 # replan
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m.replanReason = rrDanger
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else:
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dec m.commitTicks
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if m.commitTicks == 0: m.replanReason = rrExpiry
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else:
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commitEnd = rrDanger
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elif TfilCommitArrival:
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if atTarget:
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# Reached. Only now is a new target allowed.
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commitEnd = rrArrival
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elif m.commitAge >= HullTicks:
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# Stall escape: past the planner's own reachability horizon the
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# committed tile is no longer guaranteed reachable (rammed, boxed in).
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commitEnd = rrExpiry
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elif TfilCommitMargin > 0.0:
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# Hysteresis: "the path is still good" must not be able to switch us.
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# Leave only when the best OTHER safe tile is cooler by > margin,
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# measured on the same pathMaxHeat scale the picker uses.
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var altBest = Inf
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for t in safeTiles:
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if t.col == cc and t.row == cr: continue
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altBest = min(altBest, t.pathMaxHeat)
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if altBest < Inf and
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altBest < pathMaxHeat(m, ws.selfX, ws.selfY, m.commitTarget.x,
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m.commitTarget.y) - TfilCommitMargin:
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commitEnd = rrHyst
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if commitEnd == rrNone:
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dec m.commitTicks
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if m.commitTicks == 0: m.replanReason = rrExpiry
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if m.commitTicks == 0:
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if TfilCommitArrival:
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m.commitTicks = TfilCommitTicks # minimum dwell reached: renew, don't abandon
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else:
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m.replanReason = rrExpiry
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else:
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m.commitTicks = 0
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m.replanReason = commitEnd
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# j144: was the commitment we are about to replace still UNREACHED? A pick that
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# replaces a target we had not yet got to is the owner's failure mode: the bot
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# is still accelerating and the target flips under it. `picks == 0` means this
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# is the first pick of the round, which is not a switch at all.
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let midFlight = m.picks > 0 and not atTarget
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if m.commitTicks == 0 and safeTiles.len > 0:
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# Filter out the blocked tile from candidates
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@@ -886,6 +998,20 @@ proc computeMove*(m: var TFILModule, ws: WorldState): MoveCommand =
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if candidates.len == 0: candidates = safeTiles # all blocked → ignore block
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let travelDeg = if ws.selfSpeed < -0.01: ws.selfHeading + 180.0
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else: ws.selfHeading
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# j144, no opposite-direction flip while still accelerating. Below the speed
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# threshold the bot physically cannot complete a reversal before the bullet
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# lands, so a mid-flight switch to the mirror side only destroys the dodge it
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# already has. It is refused outright — and only for a MID-FLIGHT switch: if
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# we are already standing on the committed tile (an arrival pick) the bot is
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# free to go anywhere, and that is exactly the pick that must not be blocked.
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if TfilNoRevSpeed > 0.0 and abs(ws.selfSpeed) < TfilNoRevSpeed and midFlight:
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var offs: seq[float]
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for t in candidates:
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offs.add tileOffTravel(m, t.col, t.row, ws.selfX, ws.selfY, travelDeg)
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let keep = norevPool(offs, TfilNoRevSpeed)
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var narrowed: seq[ScoredTile]
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for i in keep: narrowed.add candidates[i]
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candidates = narrowed
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var chosen = 0
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if TfilNoRev and candidates.len >= 2:
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# Soft no-reversal preference (arm C): down-weight — never filter — tiles
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@@ -920,6 +1046,7 @@ proc computeMove*(m: var TFILModule, ws: WorldState): MoveCommand =
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m.commitTarget = (x: m.marginX + (ct.col.float + 0.5) * GridSize,
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y: m.marginY + (ct.row.float + 0.5) * GridSize)
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m.commitTicks = TfilCommitTicks
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m.commitAge = 0
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m.commitLava = m.lavaAt(ct.col, ct.row)
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m.blockedTile.active = false # clear after successful pick
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@@ -930,6 +1057,7 @@ proc computeMove*(m: var TFILModule, ws: WorldState): MoveCommand =
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while rd < -180.0: rd += 360.0
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pickedThisTick = true
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pickedRev = abs(rd) > 90.0
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pickedMidFlight = midFlight
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pickedInterval = m.callCount - m.lastPickCall
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m.lastPickCall = m.callCount
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inc m.picks
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@@ -1002,7 +1130,8 @@ proc computeMove*(m: var TFILModule, ws: WorldState): MoveCommand =
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",\"sp\":" & $ws.selfSpeed & ",\"ct\":" & $m.commitTicks &
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",\"pick\":" & (if pickedThisTick: "1" else: "0") &
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",\"reason\":\"" & reasonName(reason) & "\",\"rev\":" &
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(if pickedRev: "1" else: "0") & ",\"interval\":" & $pickedInterval &
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(if pickedRev: "1" else: "0") & ",\"mid\":" &
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(if pickedMidFlight: "1" else: "0") & ",\"interval\":" & $pickedInterval &
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",\"picks\":" & $m.picks & "}")
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if pickedThisTick: m.replanReason = rrNone
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Reference in New Issue
Block a user