5 Commits

Author SHA1 Message Date
SirStone ca3e3d2272 tune(PPO_Bot): logStd=-2.0 (std≈0.135), entropy=0, ceiling=-1.0
Stochastic eval at std≈0.37 was 0/10 vs Corners (deterministic: 10/10).
Warm-start policy is correct but brittle — any noise breaks it.
- log_std initialized to -2.0 (std≈0.135) for moderate exploration
- entropy_coeff=0.0 (no push toward exploration during fine-tuning)
- logStd ceiling=-1.0 (cap at std≈0.37)
2026-08-20 15:28:15 +02:00
SirStone 0d35646dc9 feat(PPO_Bot): deterministic eval + fix logStd warm-start
- actorForward: deterministic param, uses mean-only when PPOB_EVAL_ONLY=1
  (eval was adding unit Gaussian noise to every action — unreliable scores)
- warm_start.py: log_std initialized to -1.0 (std≈0.37) instead of copying
  snapshot values (were 2.27-4.68 → std 9-108, completely drowning signal)
- training.env: LOG_STD_CEILING 0.0→-0.5 (cap exploration at std≈0.6)
2026-08-20 15:18:07 +02:00
SirStone fedab54bc0 feat(PPO_Bot): multi-round transition accumulation (UPDATE_INTERVAL=10)
- Accumulate transitions across 10 rounds (~3000) before PPO update
  (was per-round ~300 — gradient estimates were far too noisy)
- training.nim: MAX_TRANSITIONS 4096→8192, done flag on transitions,
  GAE handles episode boundaries correctly
- PPO_Bot.nim: buffer persists across rounds, update every N rounds
- training.env: lr 5e-5→1e-4, entropy 0.001, UPDATE_INTERVAL=10
2026-08-20 15:06:00 +02:00
SirStone 82eeb53e5c tune(training): 20-round chunks, 50 eval rounds, 30k total rounds
- generalist_train.sh: CHUNK_SIZE 60→20 for faster opponent cycling
- generalist_train.sh: EVAL_ROUNDS 30→50 for more reliable eval
- training.env: TRAINING_ROUNDS→30000, removed hardcoded opponent
- warm_start.py: TARGET_DIM=57 (already committed, ensure latest)
2026-08-20 14:38:09 +02:00
SirStone 64697f917e fix(botapi): static event queue storage + end-of-battle train wait
The event queue's heap seq was the last GC'd block surviving across
rounds: each round runs on a freshly spawned bot thread, so the N+1
thread realloc'd a block grown by dead thread N's allocator mid-round
(at the next capacity doubling, ~turn 104) -> rawDealloc SIGSEGV in
addEvent (7 gdb-confirmed coredumps). Replace with a static
array[MAX_QUEUE_SIZE, BotEvent] + eventsLen: no heap block crosses
threads, realloc can never happen.

Also fix the harness aborting the final round mid-train: PPO_Bot's
onRoundEnded trains synchronously after the runner's RoundEndedEvent,
so the counter read right after awaitResults() is the stale pre-train
value and System.exit killed the bot inside ppoUpdate. Poll up to 60s
for the counter to catch up before declaring the battle incomplete.

Verified: 72 consecutive rounds vs Fire, 100% wins, all rounds trained
(counter advanced 1:1), zero coredumps since the fix.
2026-08-19 03:12:22 +02:00