Commit Graph

10 Commits

Author SHA1 Message Date
SirStone 38fbc6ecd1 j152 (default-off): geometry shapes the tile DRAW (TR_TFIL_GEO_MODE/TAU) + the offline sweep with the diversity cost
The owner: choose the tile pool not only from the heat point but from the
geometric position too. Heat stays the hard filter; the draw over the
survivors is re-weighted by turn and/or distance. Three weighting forms
(soft softmax / top-K third / rejection band), one env name carrying both
axes. Default = off = today's uniform draw, byte-for-byte (golden parity).

WHAT DIFFERS FROM j9 (TR_TFIL_TURN_BIAS, a live null): that was a tiebreak
weight among the non-empty safe set only. This runs on the WHOLE pool the
draw already runs on, including the 2 promoted least-hot tiles the ~65%
forced picks choose from.

OFFLINE (8 fixtures x 3 seeds, no java): headline 'tile actually reached at
tta' 4.5% -> 16.9% at TR_TFIL_GEO_MODE=both-soft TR_TFIL_GEO_TAU=45, with
no diversity collapse (distinct tiles 220 -> 219, normalised entropy
0.87 -> 0.86, top-tile share 7.0% -> 8.6%). perpE — the perpendicular rate
in the FORCED population — does not move in ANY arm: that pool is 2 tiles
ranked by heat alone and the only lever is a coin flip.

Also registers j150's TR_TFIL_DIAG / TR_TFIL_DANGER_THRESHOLD in
env_report + knownEnvNames + .env.example (test_env_report was red) and
documents DANGER_THRESHOLD as quantisation-limited: heat comes in 5s, so
the effective steps are 10/15/20 and 10-14 admits zero extra tiles.

No battle, no server, no A/B run.
2026-09-27 10:22:24 +02:00
SirStone a01141c959 j151 (default-off): hard arrival bound TR_TFIL_ARRIVE_TICKS + the offline per-pick ruler that found it
Measures the owner's two complaints per pick (turn angle, heat on the path
vs at the destination, time-to-arrive, and whether the destination is hot on
the recorded true future when we would arrive), split by empty vs non-empty
safe set. Result: the path IS scored (hard filter + least-hot fallback), but
there was NO time term at all -- 65% of picks outran the 15-tick commitment
and the chosen tile was reached 6.5% of the time. The bound refuses a
candidate we cannot reach in TR_TFIL_ARRIVE_TICKS (default 0 = off = today).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-09-27 09:57:25 +02:00
SirStone 0b74b01c4b j150 (diag only): picker loss histogram + sweepable heat cutoff
Measures WHERE the lava picker loses tiles, per pick:
reachable hull -> CoolestLevels=2 distinct-value filter -> path heat
filter -> draw set -> chosen. TR_TFIL_DIAG (default off) fills
TfilLoss*; TR_TFIL_DANGER_THRESHOLD (default 10.0, the shipped const)
makes the cutoff sweepable offline. No decision logic changed: the guard
test proves the diag-on move stream is byte-for-byte the diag-off one.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-09-27 09:51:19 +02:00
SirStone d21f7ce5f5 j147: the 1-tick fire-detection lag is OURS — measure it, then back-date it (TR_FIRE_LAG)
MEASURED LIVE (common_libs/tests/measure_fire_ghost_lag.py, 4 sessions, 1777
matched ghost spawns, both movers): the server dispatches a turn's fire AFTER
our go() for that same turn, so a turn-T shot's energy drop first reaches our
scan at turn T+1 — and a bullet takes its FIRST step during the turn it is
fired, so the true bullet is already one whole bullet step (11-20 px) downrange.
Both movers place the ghost at the SCANNED enemy position (where the bullet was
born), so the whole ghost trajectory is the true one shifted one turn later and
the arrival deadline is a full tick late.

MEASURED: detection lag +1 tick on 100% of 1777 matched spawns; ghost-vs-
observer displacement 19.06 px mean / 22.00 p90 (tfil) and 16.08 / 21.81
(strafe); arrival-deadline error 0.99 / 0.77 ticks. NOT a rendering artefact:
the draw/advance order is correct (advanceBullets -> detectFires -> build).

THE FIX: TR_FIRE_LAG (int, default 0 = today byte-for-byte) in the shared
fire_tracker, applied by both movers at spawn: x = origin + dir*speed*lag.
The deadline needs no separate change — both movers derive it from the ghost's
own position, so a correct position gives a correct deadline.
WITH IT: displacement 19.06 -> 5.37 px mean (the residue is the enemy's own
<=8 px scan staleness) and the deadline error 0.99 -> 0.06 ticks.

Guards: test_tfil_commit_env 77 -> 87 checks (default golden parity, exact
n-step back-date, deadline shortens by exactly lag, junk/negative degrade to 0,
reaped exactly one tick earlier); test_env_report + test_env_dotenv green.
TR_FIRE_LAG registered in env_report + knownEnvNames + .env.example +
docs/env_reference.md. Live A/B pre-registered in docs/movement_campaign.md
(Batch 8) with its MDE stated up front; arms tools/ab/arms_fire_lag.txt.
TR_FIRE_DIAG gains a per-round ROUND line (the tick->getTurn anchor) and a
per-spawn SPAWN line (the ghost's drawn position).
2026-09-26 23:08:57 +02:00
SirStone de5d02ba3f j146 ledger: the field shape restores a real safe set offline (filter broken 63.5%->30.4%) and is a live null on damage/run and round wins; 375 battles, 5 arms 2026-09-26 22:35:17 +02:00
SirStone 39c90fd930 j145 TFIL: a turn-cost tiebreak among the SAFE tiles (default-off)
The picker scored candidates on pathMaxHeat alone and then drew uniformly
among the survivors, so a mirror-side tile was as likely as a straight-ahead
one. Added a continuous turn cost as a DRAW WEIGHT applied only after the
hard heat filter:

  w = max(1, round(1 + TR_TFIL_TURN_BIAS * (1 - max(0,|turn| - REF)/180)))

- TR_TFIL_TURN_BIAS (default 0) is the odds ratio straight-ahead vs 180 deg;
  TR_TFIL_TURN_REF_DEG (default 45) is where the penalty starts. Both
  default-off-effect: the default-path golden in test_tfil_commit_env.nim is
  unchanged and still passes.
- Turn cost is NEVER folded into the heat score. The filter stays hard.
- The draw stays random (j51 measured an argmin worse); every weight is
  floored at 1, so the pool can never be emptied and bias 0 is exactly the
  shipped uniform draw.
- |turn| now travels on the ScoredTile, and the commit log gained turn /
  minturn / promote so a caller can measure the regret of the draw.

Guards: 51 -> 66 checks (an absurd 99:1 bias never rescues an over-threshold
tile; mean |turn|, draw regret, >90 and mirror-side shares all fall; path
heat does not rise). env_report + .env.example updated.
2026-09-26 21:56:54 +02:00
SirStone d2005abee9 j144 TFIL: arrival-based commitment + hysteresis + no mid-flight reversal
The owner's live-GUI report was correct on all four counts, and all four are
one bug: the commitment is cancelled by our own tile-boundary crossing
(96.1% of picks, 3793/3946, mean hold 5.06 ticks) while the bot is still
accelerating, and the picker is an unconstrained uniform draw over every
safe tile, so the new target can land in the mirror direction at |speed| < 4.

New knobs, all env-gated and default = today's behaviour (byte-for-byte
default parity guard re-run and green, 51 checks):
  TR_TFIL_COMMIT_ARRIVAL  hold the committed tile until we are ON it; the
                          tick knob becomes a MINIMUM dwell. 0 = shipped.
  TR_TFIL_COMMIT_MARGIN   leave only if the best alternative is at least
                          this much cooler on the same pathMaxHeat scale.
                          0 = shipped.
  TR_TFIL_NOREV_SPEED     while |speed| is below this, a mid-flight switch
                          may not take a tile >90 deg off the travel
                          direction. 0 = shipped. norevPool() never returns
                          an empty pool: with every candidate behind us it
                          takes the least-bad turn.

Offline gate (recorded DrussGT fixture, 20026 ticks): mean hold 4.1 -> 24.0
ticks, abandoned-before-arrival 92.8% -> 40.5%, committed tile actually
reached 3.3% -> 17.2%, opposite-direction slow mid-flight switches 394 -> 64
(-84%). 'TR_TFIL_TILE_REPLAN=off' alone - what cc11ede's arm B already tried -
only gets the hold to 13.6, which is why that A/B could not find this.

strafe is untouched: it imports only heatDecay/bulletMagScale/Pillar*, none
of which this touches. TR_MOVEMENT default stays strafe. Registered in
env_report.nim + knownEnvNames() + .env.example. Arms pre-registered in
docs/movement_campaign.md and tools/ab/arms_tfil_commit.txt.
2026-09-26 21:07:09 +02:00
SirStone 6ad5d99922 j134 fire fix: share ONE fire_tracker across tfil/ring/strafe/learned/surf (TR_FIRE_FIX, default on); env-gated TR_FIRE_DIAG alignment trace 2026-09-26 12:40:19 +02:00
SirStone d0750ab020 TFIL: remove the virtual centre pillar from the shipped default; register j102 env reads
The default mover painted a 30/10 radiance blob on the arena centre even
though the arena has NO physical pillar there, creating a 4x4 tile
(144x144 px) exclusion zone over open centre floor. Set
PillarHotness/PillarRadiance to 0/0 in the shipped default (matching the
ring variant) and add TR_TFIL_PILLAR_ON=1 to restore the old 30/10 field
for A/B without a rebuild; registered in env_report.

Because the shipped default legitimately changed, the default-path parity
golden (fixtures/tfil_commit_default.golden) was regenerated from the NEW
default, with an explicit 'deliberate default change' note in the test so
a future failure is treated as a real regression.

Also register the three env reads job j102 added in common_libs/bitbrain
(TR_BITBRAIN_MODE / _DECAY_EVERY / _DECAY_SHIFT), which the env-report
guard was failing on.

Verification: test_env_report all green; test_tfil_commit_env 30/30.
2026-09-25 22:02:00 +02:00
SirStone 19bf4610e4 TFIL: env-gated commitment arms (tile-replan cancel is a bug)
The tile-change replan cancels the 15-tick movement commitment whenever OUR
tile changes. With GridSize=36 and speed up to 8 px/tick that is every ~5
ticks, so the commitment is cancelled by the motion it commands (measured:
96.9% of picks were tile-change replans, 33.8% of picks reversed direction).

Adds four env knobs, every default reproducing the shipped mover
byte-for-byte:
  TR_TFIL_TILE_REPLAN  self (default) | off | enemy
  TR_TFIL_COMMIT_TICKS 15 (default)
  TR_TFIL_NO_REV       0 (default)
  TR_TFIL_COMMIT_LOG   off (default, JSONL per-tick diagnostics)

- `off` honours the commitment; the danger replan stays the safety valve.
- `enemy` keys the cancel to the TARGET's tile displacement (the intent the
  original comment claimed).
- `TR_TFIL_NO_REV` down-weights (never filters) tiles >90 deg from the travel
  direction; the pool can never be emptied.

Default-path parity is guarded by test_tfil_commit_env.nim, which replays
tools/fixtures/tr_drussgt_vs_modularbot.jsonl and diffs every move command
against a golden generated from the pre-change build (git archive f842ac0).
env_report known-name list updated for the four new names.
2026-09-23 23:28:45 +02:00