SirStone
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55ef22ff8b
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Merge branch 'worktree-agent-a3ca3066' (ticket #45 replay buffer)
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2026-08-20 23:41:23 +02:00 |
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SirStone
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5ea57bcae3
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Merge branch 'worktree-agent-a393a8b9' (ticket #44 reward module)
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2026-08-20 23:41:23 +02:00 |
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SirStone
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cb33551621
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feat(SAC_LSTM_Bot): replay buffer module (#45)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-08-20 23:40:17 +02:00 |
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SirStone
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23c65c9ac6
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feat(SAC_LSTM_Bot): reward module (#44)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-08-20 23:39:45 +02:00 |
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SirStone
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4ee0d8272c
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feat(SAC_LSTM_Bot): action mapping module (#43)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-08-20 23:38:45 +02:00 |
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SirStone
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add3e34926
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feat(SAC_LSTM_Bot): LSTM network module (#41)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-08-20 23:38:17 +02:00 |
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SirStone
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f130bf1254
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feat(SAC_LSTM_Bot): state vector module (#42)
35-dim normalized tensor (GameState → buildState). No history window —
LSTM handles temporal context. Covers own-bot (7), enemy (7), derived (4),
walls (4), bullets (12), scan staleness (1). All tests pass.
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2026-08-20 23:37:56 +02:00 |
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SirStone
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a0a3840980
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feat(SAC_LSTM_Bot): skeleton bot with radar lock and colors (#40)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-08-20 23:37:50 +02:00 |
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SirStone
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4258d364b9
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feat(SAC_LSTM_Bot): project scaffold (#38)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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2026-08-20 23:33:43 +02:00 |
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