Commit Graph

8 Commits

Author SHA1 Message Date
SirStone ae9a5fec6d feat(movement): multi-enemy awareness — phantom meteor + minimum risk track all enemies
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-09-20 12:28:27 +02:00
SirStone f06b263ae5 feat(phantom_meteor): aggressive ram — wider thresholds, desperation mode
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-09-20 12:25:12 +02:00
SirStone 30d00ba163 feat(movement): dodge timing, wall avoidance, distance control, ram finisher
PhantomMeteor:
- Ram finisher: charge at enemy when <200px and their energy <10
- Ram opportunity: charge when <60px and we have >20 energy advantage
- Integrated gunheat tracker for 1-2 tick earlier wave detection
- Distance control: smooth linear ramp toward preferred engagement distance
- Phantom range expanded 150→250px to catch closer threats

WaveSurfer:
- Wall-aware dodge bin selection: penalize bins leading off-arena
- Dodge timing: predict future position 15 ticks ahead for safety
- Distance control: radial blend when outside deadband (350±50px)
- Wall escape: invert strafe if pushing further into wall, blend toward center

ModularBot:
- Wired KNN gun (purple/magenta)
- Shadows tracked for movement (safer GF prediction)
- Bullet lifecycle management (onBulletFired/onBulletHitBot/onBulletHitWall)
- Unified phantom_meteor movement (wave_surfer unplugged)
- Config logging on round start + gun switch

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-09-20 11:59:05 +02:00
SirStone fbf9414375 feat(ModularBot): rammer movement + averaged-lead gun, 12 guns
- Ram movement: drive straight at enemy (not wired, needs selector)
- Averaged-lead gun: mean of linear+circular+wall-bounce predictions
- 12 guns total, battle-tested

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-09-20 01:46:52 +02:00
SirStone d27efd3f9a feat(ModularBot): random-oscillator movement module + battle tests
- Random-oscillator: perpendicular strafe with randomized reversal timing (15-45 ticks)
- Not wired (needs movement selector)
- Battle-tested 10-gun bot vs RamFire, Corners, VelociBot

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-09-20 01:39:49 +02:00
SirStone ebe5b1b7f1 feat(ModularBot): anti-surfer gun + wave-surf movement module
- Anti-surfer gun: inverse GF targeting for wave-surfing enemies
- Wave-surf movement: danger histogram dodge (not wired yet, needs movement selector)
- 7 guns total, battle-tested

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-09-20 01:28:29 +02:00
SirStone 1ed7797cb6 feat(ModularBot): 6 guns, pattern matcher, melee modules, adversarial bots
- New guns: guess-factor (GF histogram), pattern-matcher (movement tape replay)
- New modules: minimum-risk melee movement, spinning melee radar
- New test bots: PatternMover, RandomMover, WaveSurfer
- Fixed: FeedbackEvent now carries actualX/actualY for proper GF learning
- Fixed: TM gun warmup gating + directional residuals
- Fixed: circular gun integrated formula + multi-bin omega cache
- Fixed: oscillator wall-bounce lockout
- Fixed: phantom meteor perpendicular body orientation
- 6/6 battle wins across all enemy types
2026-09-20 00:59:53 +02:00
SirStone 254c7dc997 feat(ModularBot): pluggable bot with 4 guns, phantom meteor movement, radar harness
- Gun harness: virtual bullet tracker, rolling fitness, auto-selector
- Guns: head-on, linear (extrapolation), circular (integrated formula), tsetlin machine (learning)
- Movement: phantom meteor gravity engine (danger histograms, phantom bullets, fire detection)
- Radar: harness + radar_lock adapter
- Color-coded modules: turret/bullet color per gun, body per movement, scan per radar
- Beats Target, SpinBot, Crazy, TrackFire in 10-round battles
2026-09-20 00:37:10 +02:00