Enemy tracker design #7
Reference in New Issue
Block a user
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Question
How does the deterministic radar tracker work for 1v1?
In 1v1, a narrow radar lock can track the enemy nearly every tick. Strategy:
Sub-questions:
Resolution
Radar strategy (1v1)
setRadarTurnRate, compensating for body/gun rotation.onScannedBot.Dead reckoning
predicted_pos = last_pos + last_velocity × ticks_since_scanEnemyState data structure
Derived data available to RL
hasFiredandlastFirePowerinferred from energy delta between scans20 - 3 × firePower