# Mission Build a spiking neural network (SNN) bot for Tank Royale that learns to aim at moving targets using binary operations and biologically-inspired learning rules — not analytical formulas. The system must generalize from predictable movers to evasive opponents. ## Why - Classical aiming (analytical lead formulas) can't handle unpredictable movement - SNNs offer energy-efficient, event-driven learning suited to real-time control - Binary operations (Hamming distance, popcount) are fast and hardware-friendly - The long-term goal is a bot that improves through experience, not programming ## Current State Two implementations exist in `SNNBot_garage/src/`: - **Grid accumulator** (`reservoir.nim`, USE_RESERVOIR=true): Lookup table mapping (vPerp, distance) → lead offset. Works (~48% hit rate) but can't scale to more inputs. - **SNN** (`SNNBot.nim`, USE_RESERVOIR=false): LIF spiking network with SuperSpike-inspired learning. Dormant — not currently active. The grid hit its ceiling. The SNN path is the intended future.