## Integration test: SNNBot vs SittingDuck. ## Requires a running TR server (set TR_SERVER_JAR / TR_BATTLE_RUNNER env vars). ## Also includes an offline parseServerOutput unit test — no Java needed. import std/[os, unittest] import test_framework/battle_result # ---------- offline unit test (no server needed) ---------- suite "parseServerOutput": test "parses a 1-round battle fixture": const fixture = """ {"event":"game_started","bots":["SNNBot","SittingDuck"]} {"event":"round_ended","round":1,"results":[{"name":"SNNBot","score":100,"rank":1,"survived":true},{"name":"SittingDuck","score":0,"rank":2,"survived":false}]} {"event":"battle_ended","results":[{"name":"SNNBot","totalScore":100,"rank":1,"firstPlaces":1,"survivalCount":1},{"name":"SittingDuck","totalScore":0,"rank":2,"firstPlaces":0,"survivalCount":0}]} """ let r = parseServerOutput(fixture) check r.bots == @["SNNBot", "SittingDuck"] check r.rounds.len == 1 check r.rounds[0].results[0].name == "SNNBot" check r.rounds[0].results[0].survived == true check r.results.len == 2 check r.winners == @["SNNBot"] # ---------- integration tests (require TR server + BattleRunner JARs) ---------- const DefaultServerJar = "/home/davide/Projects/tank-royale/server/build/libs/robocode-tankroyale-server-0.35.5-all.jar" DefaultRunnerJar = "/home/davide/Projects/tank-royale/runner/examples/lib/robocode-tankroyale-runner.jar" let serverJar = getEnv("TR_SERVER_JAR", DefaultServerJar) let runnerJar = getEnv("TR_BATTLE_RUNNER", DefaultRunnerJar) if not fileExists(serverJar) or not fileExists(runnerJar): echo "Skipping integration tests: JAR files not found (set TR_SERVER_JAR / TR_BATTLE_RUNNER to override)" quit(0) import test_framework/test_framework const snnbotDir = currentSourcePath().parentDir.parentDir sittingDuckDir = currentSourcePath().parentDir.parentDir.parentDir / "common_libs" / "test_framework" / "adversaries" / "SittingDuck" suite "SNNBot integration battles": test "completes 1 round vs SittingDuck without crashing": let r = runBattle(@[snnbotDir, sittingDuckDir], rounds = 1) check r.rounds.len == 1 check r.results.len == 2 var snn, duck: BotResult for b in r.results: if b.name == "SNNBot": snn = b if b.name == "SittingDuck": duck = b check snn.name == "SNNBot" check duck.name == "SittingDuck" # Just assert it completed and scored something — no aiming quality check check snn.totalScore >= 0 check duck.totalScore >= 0 for rnd in r.rounds: check rnd.results.len == 2 for br in rnd.results: check br.score >= 0