c038128c2f
- Upgrade to robocode_tankroyale_botapi v1.0.7 (SVG viewBox fix) - Fix Y-axis mirror in aiming line toXY helper - Resize debug panel to half arena width/height - Replace neuron boxes with barcode-style spike lines - Thickness-encoded weight connections (all 216 lines) - Add aiming line legend (top-left, white text) - Dynamic aiming line length (distance + 50px overshoot)
67 lines
2.6 KiB
Nim
67 lines
2.6 KiB
Nim
## Integration test: SNNBot vs SittingDuck.
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## Requires a running TR server (set TR_SERVER_JAR / TR_BATTLE_RUNNER env vars).
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## Also includes an offline parseServerOutput unit test — no Java needed.
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import std/[os, unittest]
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import test_framework/battle_result
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# ---------- offline unit test (no server needed) ----------
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suite "parseServerOutput":
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test "parses a 1-round battle fixture":
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const fixture = """
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{"event":"game_started","bots":["SNNBot","SittingDuck"]}
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{"event":"round_ended","round":1,"results":[{"name":"SNNBot","score":100,"rank":1,"survived":true},{"name":"SittingDuck","score":0,"rank":2,"survived":false}]}
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{"event":"battle_ended","results":[{"name":"SNNBot","totalScore":100,"rank":1,"firstPlaces":1,"survivalCount":1},{"name":"SittingDuck","totalScore":0,"rank":2,"firstPlaces":0,"survivalCount":0}]}
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"""
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let r = parseServerOutput(fixture)
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check r.bots == @["SNNBot", "SittingDuck"]
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check r.rounds.len == 1
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check r.rounds[0].results[0].name == "SNNBot"
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check r.rounds[0].results[0].survived == true
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check r.results.len == 2
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check r.winners == @["SNNBot"]
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# ---------- integration tests (require TR server + BattleRunner JARs) ----------
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const
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DefaultServerJar = "/home/davide/Projects/tank-royale/server/build/libs/robocode-tankroyale-server-0.35.5-all.jar"
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DefaultRunnerJar = "/home/davide/Projects/tank-royale/runner/examples/lib/robocode-tankroyale-runner.jar"
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let serverJar = getEnv("TR_SERVER_JAR", DefaultServerJar)
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let runnerJar = getEnv("TR_BATTLE_RUNNER", DefaultRunnerJar)
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if not fileExists(serverJar) or not fileExists(runnerJar):
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echo "Skipping integration tests: JAR files not found (set TR_SERVER_JAR / TR_BATTLE_RUNNER to override)"
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quit(0)
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import test_framework/test_framework
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const
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snnbotDir = currentSourcePath().parentDir.parentDir
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sittingDuckDir = currentSourcePath().parentDir.parentDir.parentDir /
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"common_libs" / "test_framework" / "adversaries" / "SittingDuck"
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suite "SNNBot integration battles":
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test "completes 1 round vs SittingDuck without crashing":
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let r = runBattle(@[snnbotDir, sittingDuckDir], rounds = 1)
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check r.rounds.len == 1
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check r.results.len == 2
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var snn, duck: BotResult
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for b in r.results:
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if b.name == "SNNBot": snn = b
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if b.name == "SittingDuck": duck = b
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check snn.name == "SNNBot"
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check duck.name == "SittingDuck"
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# Just assert it completed and scored something — no aiming quality check
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check snn.totalScore >= 0
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check duck.totalScore >= 0
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for rnd in r.rounds:
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check rnd.results.len == 2
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for br in rnd.results:
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check br.score >= 0
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