61 KiB
Movement campaign — ledger
Goal (owner's mandate, 2026-09-26 overnight): find the best 1v1 movement
by measurement, then do the same for the gun. This file is the campaign's
single source of truth: every later job appends a ## Batch N section and
never edits an earlier one (a wrong earlier number gets a correction line, not
a rewrite).
Owner's words: "I want you to do all tests and checks with the goal to have the best 1vs1 movement. You have all night, you can change every parameter. Continue until you found an amazing movement. When found do the same over for a gun."
0. The one caveat this campaign exists to close
Everything measured about movement before this campaign is DrussGT-only:
docs/surfer_wiring_ab.md, the j107 range drift, the j113 BitBrain movement
notes. The standing lesson of the night is that a one-opponent result is not a
result:
an arm can take fewer hits and win fewer rounds (j107 /
strafe): the verdict lives in damage/run + ROUND WINS, and hit rate is only ever an explanation.
So from here on the unit of evidence is the number of opponents, not the number of runs: the same arm must win on many opponents before it is called better.
1. Protocol (how every batch must be run)
| Element | Rule |
|---|---|
| Subject | ONE frozen binary, built from git archive HEAD (tools/ab/tournament_run.sh does this; the commit sha and binary sha256 are recorded in session.json) |
| Arms | env dicts only — no per-arm rebuild, ever; the arm file is a committed file, not a shell history |
| Panel | the frozen panel tools/ab/panel_movement.txt. Adding/removing an opponent starts a new batch number |
| Pairing | per opponent: average the arm's runs, subtract the reference arm's average for that same opponent → one delta per opponent; then aggregate |
| Isolation | per-run bot dir + classic data dir, ephemeral ports, own process group; cleanup only by this session's outdir |
| Serialization | one battle fleet at a time. tournament_run.sh --wait-arena N refuses/stalls while another job's run_bridge_battle/TrBattleCapture/ModularBot_bin is alive (bracketed pgrep; never a broad pkill) |
| Liveness | every declared env token must appear verbatim in OUR bot's own [env] boot report, else the run is excluded and named in the report; an undeclared TR_MOVEMENT in the process env is a fatal FAIL for the reference arm |
| Never shipped | this is a measurement + design campaign: git status clean, defaults untouched, .gitignore untouched |
Pre-registered decision rules (fixed BEFORE Batch 1 ran, commit 1984a78)
Provenance note: the harness and these rules were written and staged before Batch 1 was fought, but a parallel job's
git commit(j116, same working tree / same index) swept the staged files into its commit1984a78("melee A/B doc…"). The rules are therefore committed under a neighbour's message — they are nonetheless dated before the data: no battle of Batch 1 had been launched when they were written, and Batch 1's session.json records the same commit1984a78as the frozen-binary source.
- Primary metrics: damage/run and ROUND WINS. Secondary/explanation only: damage taken/run, incoming hit rate (enemy hits ÷ enemy shots), achieved mean distance.
- BETTER than the reference iff one primary metric is up with a cross-opponent sign test p < 0.05 while the other does not go down; or the mirror image for WORSE. Anything else is NOT DISTINGUISHABLE (which is a real answer, not a failure).
- A verdict must survive the between-opponent spread: the pooled mean delta is reported with the SD across opponents, its SE, a 95% CI, and the MDE (α=0.05 two-sided, 80% power) — an effect smaller than the MDE is reported as not detectable, never as absent and never as a win.
- Somewhere to stop: if no arm beats the shipped
tfilby rule 2 in Batch 1 and no arm shows a ≥ +MDE damage gain with p<0.10, the movement stage's first phase is closed with "the shippedtfilis the best movement we have measured" — that is a successful outcome, and the campaign moves to the gun axis rather than inventing more movement arms. See What would make us stop at the end. - No promotion off a single metric, a single opponent, or a single run. A change that wins damage by losing wins (or vice-versa) is not a win.
- Every batch is shot with a pre-registered prediction stated in its section before the battles finish; a prediction that turns out wrong is recorded as wrong.
2. Stage 0 — what we already know (given, not re-derived)
Live A/B vs real DrussGT, 15 runs × 7 rounds, one frozen binary
(docs/surfer_wiring_ab.md, commit 0f5cfe3):
| arm | dmg/run | dmg taken | round wins | incoming hit rate |
|---|---|---|---|---|
tfil (SHIPPED) |
293 | 224 | 45/105 | 10.40% |
strafe (range 325) |
250 | 198 | 37/105 | 9.40% |
surf |
255 | 259 | 37/105 | 13.51% |
Read: the shipped tfil deals the most damage and wins the most rounds while
being hit the most; strafe dodges best and wins least. Plus j107: drifting
25–30 px closer made damage and wins worse, so the lever is not simply "get
closer". Hypothesis entering the campaign: the 325 px range preference of
strafe costs wins (INFERRED from DrussGT-only data — this is exactly what
Batch 1 tests across a panel).
3. Batch 1 — isolating the range / aggression axis
Design. One frozen binary, five env-only arms, one frozen panel
(tools/ab/panel_movement.txt, 15 opponents: 5 dodger, 3 pattern, 2
wall-follower/corner-camper, 1 spinner, 2 rammer/brawler, 2 aggressive megas),
3 runs × 3 rounds per (opponent, arm). Arm file:
tools/ab/arms_movement_b1.txt.
| # | arm | env | what it isolates |
|---|---|---|---|
| 1 | tfil |
(none — shipped defaults) | the arm to beat |
| 2 | strafe_notilt |
TR_MOVEMENT=strafe TR_STRAFE_RANGE_TOL=999999 |
the COST of the 325 range preference: tilt is provably 0 every tick, so this is pure perpendicular strafe with no range steering at all |
| 3 | strafe_325 |
TR_MOVEMENT=strafe |
the current strafe default (range 325, tol 25, tilt 15/0.10) |
| 4 | ring |
TR_MOVEMENT=tfil_ring |
TFIL semantics + retuned heat field (corridor 10, wall 15, radiance 5, bullet core/aura 20/10, 5-tick commit) with the range-weighted tile draw (band 100–200) |
| 5 | ring_notemp |
TR_MOVEMENT=tfil_ring TR_TFIL_RANGE_TEMP=0 |
the control for #4: same retuned heat field, range weighting switched OFF (rand(candidates.high) path) |
ring − ring_notemp is therefore the range-weighting lever alone, on a
heat field that is already retuned. The originally-suggested 5th arm ("tfil
with less saturated heat") is not buildable in this campaign: in
common_libs/movements/the_floor_is_lava.nim CorridorHeat/WallHotness are
Nim consts (env_report only reports them); only the tfil_ring copy reads
them from the env. #5 is the honest substitute.
Pre-registered prediction (written before the battles finished): tfil
still wins the panel on damage and round wins; strafe_notilt will beat
strafe_325 on round wins (the range tilt is a net cost), and the ring arms will
land between them. If instead the range-steering arms beat tfil on wins, the
"range preference costs wins" hypothesis is confirmed across bots, not just
against DrussGT.
Outcome — direct answer
Batch 1 is a NULL for the hypothesis that the shipped tfil is the best
movement. It is not. Measured on the frozen 15-opponent panel, one frozen
binary, 225 battles, 0 invalid runs, 0 liveness failures, 0 failed starts:
| arm | dmg/run | wins/run | round wins | incoming hit rate | dmg taken/run | mean distance |
|---|---|---|---|---|---|---|
tfil (SHIPPED) |
118.9 | 1.22 | 55/135 (40.7%) | 18.17% | 199.8 | 382 px |
strafe_notilt |
108.8 | 1.60 | 72/135 (53.3%) | 12.24% | 150.3 | 456 px |
strafe_325 |
111.8 | 1.56 | 70/135 (51.9%) | 13.14% | 155.7 | 436 px |
ring_notemp |
108.2 | 1.29 | 58/135 (43.0%) | 16.67% | 193.4 | 395 px |
ring |
150.1 | 1.18 | 53/135 (39.3%) | 29.42% | 225.1 | 236 px |
Paired across opponents, the winner is strafe_notilt (pure perpendicular
strafe, range steering provably off): Δwins/run +0.38 [95% CI +0.16, +0.60],
positive on 9 of 9 decisive opponents (exact sign test p = 0.0039,
sign-flip permutation p = 0.0039, Wilcoxon p = 0.0090), and Δdmg/run −10.2
[−25.8, +5.5], p = 0.61, MDE 20.4 ⇒ not detectable — i.e. +17 rounds out
of 135 won, at no detectable damage cost, with a third fewer incoming hits
(hit rate −7.3 pp, p = 6e-5, and 0/15 opponents in favour of tfil) and 50 less
damage taken per run. strafe_325 is the same effect, slightly smaller
(Δwins/run +0.33, [0.04, +0.63], p = 0.039, 10/12) — the two strafe arms are
not separable from each other by this batch.
ring is the opposite trade and must not be read as a movement win: it deals
+31.2 dmg/run (+26%, p = 0.0074, 13/15) but wins no more rounds
(Δwins −0.04, p = 1.00) and pays for the damage with the panel's worst
dodging (hit rate 29.42% vs 18.17%, +25 dmg taken/run) because it fights at a
mean 236 px (vs 382/456). ring_notemp — the same retuned heat field with
the range weighting switched off — is indistinguishable from tfil on both
primaries, so the heat-field retune alone is not what makes strafe win
(INFERRED: ring_notemp also differs from tfil in commit ticks and wall
radiance, so this is evidence against, not a clean isolation).
The cleanest aggression isolation in the batch is ring − ring_notemp
(same engine, same retuned heat field, only the range-weighted tile draw
differs, band 100–200): that lever alone is worth +41.9 dmg/run (150.1 vs
108.2), −0.11 wins/run (1.18 vs 1.29) and +12.8 pp incoming hit rate
(29.42% vs 16.67%) at 236 vs 395 px. Engaging harder converts into damage, never
into wins, and pays with hits.
Mechanism (MEASURED, and the reason the win is a movement win): in 216 of the 219 attributable runs, our round-win count equals exactly the number of rounds in which the opponent's death event appears — round wins in this harness are survival wins. The winning arm survives by taking fewer, weaker hits at longer range, not by dealing more damage (its damage is unchanged).
DIRECT ANSWER. The best 1v1 movement measured across this panel is
TR_MOVEMENT=strafe with the range tilt disabled (pure perpendicular
strafe, no range steering). It beats the shipped tfil on round wins by an
effect that survives the between-opponent spread (observed +0.38 vs MDE
0.29; 9/9 opponents; CI excludes 0) with no detectable damage cost, and it
dodges substantially better. strafe_325 (the current strafe default) is
essentially the same arm. The shipped tfil is 4th of the five on round
wins (only ring is nominally lower, and tfil vs ring on wins is a dead
heat, p = 1.00): the hypothesis in §2 that its win came from the DrussGT-only
measurement is supported — on a panel it loses to both strafe arms.
Correction (added after the Batch-1 commit 0776630, whose message says "last
of five"): tfil is 4th of five, not last — ring is nominally 0.04 wins/run
lower and that difference is not significant. The batch message overstates one
word; the numbers it quotes are the measured ones.
The pre-registered prediction for this batch was WRONG and is recorded as
wrong: I predicted tfil would still win the panel (it came 4th of five on
wins) and
that strafe_notilt would beat strafe_325 on wins (it does by +0.05 wins/run,
which this batch cannot resolve).
Honest readings of the pre-registered rule (both printed by the analyzer; the strict reading is the literal one and it is NOT satisfied by anything):
- strict (
the other metric's mean delta is not negative at all): no arm is BETTER thantfil. The two strafe arms win more rounds but their mean damage is 7–10/run lower (inside the MDE, but negative). - substantive (the other primary metric is not detectably down — sign test
not significant and |Δ| < its MDE, per rule 3):
strafe_notilt,strafe_325andringare each BETTER thantfilon one primary metric. - The ordering is identical under both readings, and under the standing rule
(round wins first, then damage) the winner is
strafe_notilt.
The analyzer's full report (verbatim)
MEASURED: session
-
commit
1984a780f494ce246e0f916934b9581e07c89ed2, frozen binary sha2561817c75ab1d0… -
15 opponents × 5 arms × 3 runs × 3 rounds = 225 battles, conc=6
-
arms file
arms_movement_b1.txt, panel filepanel_movement.txt -
reference arm:
tfil— every delta below is (arm − tfil), opponent by opponent -
liveness: 0 run(s) excluded (225 total)
MEASURED: per-opponent paired table (per arm)
tfil — shipped baseline (movement engine tfil, every knob at its default) (paired on 15 opponents)
| opponent | style | dmg/run ref→arm | Δdmg | wins/run ref→arm | Δwins | Δdmg taken | Δhit rate (pp) | dist ref→arm |
|---|---|---|---|---|---|---|---|---|
| DrussGT | dodger | 124.7→124.7 | +0.0 | 1.67→1.67 | +0.00 | +0.0 | +0.00 | 452→452 |
| Diamond | dodger | 39.5→39.5 | +0.0 | 0.00→0.00 | +0.00 | +0.0 | +0.00 | 458→458 |
| Dookious | dodger | 130.1→130.1 | +0.0 | 1.00→1.00 | +0.00 | +0.0 | +0.00 | 410→410 |
| GresSuffurd | dodger | 129.2→129.2 | +0.0 | 1.33→1.33 | +0.00 | +0.0 | +0.00 | 413→413 |
| CassiusClay | dodger | 73.4→73.4 | +0.0 | 0.33→0.33 | +0.00 | +0.0 | +0.00 | 339→339 |
| RetroGirl | pattern | 181.0→181.0 | +0.0 | 2.33→2.33 | +0.00 | +0.0 | +0.00 | 402→402 |
| TripHammer | pattern | 59.5→59.5 | +0.0 | 0.33→0.33 | +0.00 | +0.0 | +0.00 | 418→418 |
| Coriantumr | pattern | 67.8→67.8 | +0.0 | 1.00→1.00 | +0.00 | +0.0 | +0.00 | 424→424 |
| WallAvoider | wallfollower | 229.1→229.1 | +0.0 | 2.67→2.67 | +0.00 | +0.0 | +0.00 | 277→277 |
| HawkOnFire | cornercamper | 150.7→150.7 | +0.0 | 1.67→1.67 | +0.00 | +0.0 | +0.00 | 410→410 |
| SpinBot | spinner | 279.3→279.3 | +0.0 | 3.00→3.00 | +0.00 | +0.0 | +0.00 | 351→351 |
| DiamondStealer | rammer | 139.4→139.4 | +0.0 | 0.67→0.67 | +0.00 | +0.0 | +0.00 | 235→235 |
| BlitzBat | brawler | 54.3→54.3 | +0.0 | 2.00→2.00 | +0.00 | +0.0 | +0.00 | 422→422 |
| YersiniaPestis | aggressive | 52.3→52.3 | +0.0 | 0.33→0.33 | +0.00 | +0.0 | +0.00 | 401→401 |
| Ascendant | aggressive | 73.3→73.3 | +0.0 | 0.00→0.00 | +0.00 | +0.0 | +0.00 | 317→317 |
strafe_notilt — strafe, range steering OFF (tilt always 0) (paired on 15 opponents)
| opponent | style | dmg/run ref→arm | Δdmg | wins/run ref→arm | Δwins | Δdmg taken | Δhit rate (pp) | dist ref→arm |
|---|---|---|---|---|---|---|---|---|
| DrussGT | dodger | 124.7→115.7 | -9.0 | 1.67→1.67 | +0.00 | -31.6 | -2.95 | 452→535 |
| Diamond | dodger | 39.5→56.6 | +17.1 | 0.00→0.00 | +0.00 | -62.9 | -7.97 | 458→543 |
| Dookious | dodger | 130.1→105.8 | -24.3 | 1.00→1.00 | +0.00 | -60.1 | -6.08 | 410→484 |
| GresSuffurd | dodger | 129.2→111.3 | -17.8 | 1.33→2.33 | +1.00 | -36.3 | -8.61 | 413→482 |
| CassiusClay | dodger | 73.4→92.1 | +18.7 | 0.33→1.33 | +1.00 | -55.5 | -7.24 | 339→397 |
| RetroGirl | pattern | 181.0→133.2 | -47.8 | 2.33→2.67 | +0.33 | -0.9 | -2.46 | 402→447 |
| TripHammer | pattern | 59.5→57.5 | -2.1 | 0.33→0.67 | +0.33 | -45.0 | -3.84 | 418→547 |
| Coriantumr | pattern | 67.8→77.2 | +9.4 | 1.00→1.67 | +0.67 | -54.2 | -3.35 | 424→554 |
| WallAvoider | wallfollower | 229.1→162.1 | -66.9 | 2.67→2.67 | +0.00 | -54.9 | -9.49 | 277→361 |
| HawkOnFire | cornercamper | 150.7→95.7 | -55.0 | 1.67→1.67 | +0.00 | -76.2 | -7.27 | 410→567 |
| SpinBot | spinner | 279.3→271.3 | -8.0 | 3.00→3.00 | +0.00 | -42.7 | -14.27 | 351→335 |
| DiamondStealer | rammer | 139.4→154.7 | +15.2 | 0.67→1.00 | +0.33 | -33.7 | -2.80 | 235→243 |
| BlitzBat | brawler | 54.3→41.5 | -12.8 | 2.00→3.00 | +1.00 | -105.6 | -13.42 | 422→588 |
| YersiniaPestis | aggressive | 52.3→78.4 | +26.0 | 0.33→1.00 | +0.67 | -45.0 | -6.09 | 401→397 |
| Ascendant | aggressive | 73.3→78.2 | +4.9 | 0.00→0.33 | +0.33 | -36.9 | -14.30 | 317→364 |
strafe_325 — strafe default (range 325, tol 25, tilt 15/0.10) (paired on 15 opponents)
| opponent | style | dmg/run ref→arm | Δdmg | wins/run ref→arm | Δwins | Δdmg taken | Δhit rate (pp) | dist ref→arm |
|---|---|---|---|---|---|---|---|---|
| DrussGT | dodger | 124.7→118.5 | -6.2 | 1.67→1.33 | -0.33 | -17.5 | -1.77 | 452→494 |
| Diamond | dodger | 39.5→71.8 | +32.2 | 0.00→0.00 | +0.00 | -38.7 | -5.93 | 458→506 |
| Dookious | dodger | 130.1→84.0 | -46.0 | 1.00→2.00 | +1.00 | -108.4 | -9.12 | 410→457 |
| GresSuffurd | dodger | 129.2→112.3 | -16.9 | 1.33→2.00 | +0.67 | -26.1 | -5.44 | 413→430 |
| CassiusClay | dodger | 73.4→81.5 | +8.1 | 0.33→1.33 | +1.00 | -68.4 | -7.31 | 339→386 |
| RetroGirl | pattern | 181.0→169.4 | -11.6 | 2.33→2.33 | +0.00 | -7.9 | -3.52 | 402→425 |
| TripHammer | pattern | 59.5→43.6 | -15.9 | 0.33→0.67 | +0.33 | -43.0 | -4.74 | 418→500 |
| Coriantumr | pattern | 67.8→96.5 | +28.7 | 1.00→1.67 | +0.67 | -46.2 | -3.37 | 424→494 |
| WallAvoider | wallfollower | 229.1→163.8 | -65.2 | 2.67→1.67 | -1.00 | -12.1 | -7.90 | 277→332 |
| HawkOnFire | cornercamper | 150.7→119.8 | -30.9 | 1.67→2.00 | +0.33 | -78.8 | -5.38 | 410→517 |
| SpinBot | spinner | 279.3→259.3 | -20.0 | 3.00→3.00 | +0.00 | -37.3 | -12.96 | 351→436 |
| DiamondStealer | rammer | 139.4→135.3 | -4.1 | 0.67→1.33 | +0.67 | -25.4 | -3.50 | 235→274 |
| BlitzBat | brawler | 54.3→60.5 | +6.3 | 2.00→2.67 | +0.67 | -88.1 | -10.88 | 422→531 |
| YersiniaPestis | aggressive | 52.3→69.3 | +16.9 | 0.33→0.67 | +0.33 | -15.7 | -2.95 | 401→383 |
| Ascendant | aggressive | 73.3→90.4 | +17.1 | 0.00→0.67 | +0.67 | -47.0 | -12.83 | 317→373 |
ring — tfil_ring (retuned heat field + range weighting 100-200) (paired on 15 opponents)
| opponent | style | dmg/run ref→arm | Δdmg | wins/run ref→arm | Δwins | Δdmg taken | Δhit rate (pp) | dist ref→arm |
|---|---|---|---|---|---|---|---|---|
| DrussGT | dodger | 124.7→127.8 | +3.1 | 1.67→0.67 | -1.00 | +105.6 | +12.67 | 452→244 |
| Diamond | dodger | 39.5→46.4 | +6.9 | 0.00→0.00 | +0.00 | +40.9 | +17.58 | 458→240 |
| Dookious | dodger | 130.1→149.2 | +19.2 | 1.00→0.33 | -0.67 | +50.0 | +8.21 | 410→267 |
| GresSuffurd | dodger | 129.2→222.7 | +93.6 | 1.33→1.33 | +0.00 | +83.9 | +12.13 | 413→234 |
| CassiusClay | dodger | 73.4→102.5 | +29.1 | 0.33→0.33 | +0.00 | +21.8 | +5.21 | 339→242 |
| RetroGirl | pattern | 181.0→249.8 | +68.8 | 2.33→3.00 | +0.67 | -41.9 | +0.85 | 402→209 |
| TripHammer | pattern | 59.5→76.2 | +16.7 | 0.33→0.00 | -0.33 | +47.8 | +13.66 | 418→266 |
| Coriantumr | pattern | 67.8→119.4 | +51.7 | 1.00→1.00 | +0.00 | +32.1 | +10.39 | 424→258 |
| WallAvoider | wallfollower | 229.1→219.5 | -9.6 | 2.67→1.67 | -1.00 | +57.2 | +7.21 | 277→232 |
| HawkOnFire | cornercamper | 150.7→176.4 | +25.7 | 1.67→2.33 | +0.67 | -41.8 | +11.76 | 410→229 |
| SpinBot | spinner | 279.3→336.0 | +56.7 | 3.00→3.00 | +0.00 | +5.3 | +24.20 | 351→172 |
| DiamondStealer | rammer | 139.4→148.7 | +9.3 | 0.67→1.33 | +0.67 | -39.4 | -1.78 | 235→214 |
| BlitzBat | brawler | 54.3→156.7 | +102.5 | 2.00→2.67 | +0.67 | +8.4 | +12.71 | 422→221 |
| YersiniaPestis | aggressive | 52.3→43.3 | -9.0 | 0.33→0.00 | -0.33 | +36.2 | +10.82 | 401→266 |
| Ascendant | aggressive | 73.3→76.7 | +3.4 | 0.00→0.00 | +0.00 | +14.0 | +13.54 | 317→243 |
ring_notemp — tfil_ring, range weighting OFF (temp 0) (paired on 15 opponents)
| opponent | style | dmg/run ref→arm | Δdmg | wins/run ref→arm | Δwins | Δdmg taken | Δhit rate (pp) | dist ref→arm |
|---|---|---|---|---|---|---|---|---|
| DrussGT | dodger | 124.7→108.0 | -16.7 | 1.67→1.33 | -0.33 | -0.8 | -0.72 | 452→436 |
| Diamond | dodger | 39.5→42.9 | +3.4 | 0.00→0.00 | +0.00 | +9.2 | -1.47 | 458→447 |
| Dookious | dodger | 130.1→115.2 | -14.8 | 1.00→1.33 | +0.33 | -24.4 | -3.35 | 410→418 |
| GresSuffurd | dodger | 129.2→118.3 | -10.8 | 1.33→1.33 | +0.00 | +20.9 | -1.75 | 413→433 |
| CassiusClay | dodger | 73.4→92.6 | +19.2 | 0.33→1.67 | +1.33 | -51.0 | -5.72 | 339→388 |
| RetroGirl | pattern | 181.0→126.2 | -54.8 | 2.33→1.33 | -1.00 | +55.3 | +3.00 | 402→405 |
| TripHammer | pattern | 59.5→44.3 | -15.2 | 0.33→0.33 | +0.00 | -4.9 | +0.65 | 418→453 |
| Coriantumr | pattern | 67.8→84.9 | +17.1 | 1.00→1.00 | +0.00 | -1.7 | +0.24 | 424→430 |
| WallAvoider | wallfollower | 229.1→141.1 | -88.0 | 2.67→3.00 | +0.33 | -124.4 | -14.57 | 277→339 |
| HawkOnFire | cornercamper | 150.7→134.2 | -16.5 | 1.67→1.33 | -0.33 | +28.8 | +1.77 | 410→436 |
| SpinBot | spinner | 279.3→287.7 | +8.3 | 3.00→3.00 | +0.00 | +0.0 | +0.45 | 351→308 |
| DiamondStealer | rammer | 139.4→154.5 | +15.1 | 0.67→2.00 | +1.33 | -57.4 | -6.08 | 235→254 |
| BlitzBat | brawler | 54.3→57.3 | +3.1 | 2.00→1.67 | -0.33 | +57.7 | +2.97 | 422→436 |
| YersiniaPestis | aggressive | 52.3→45.2 | -7.1 | 0.33→0.00 | -0.33 | +21.2 | +2.66 | 401→376 |
| Ascendant | aggressive | 73.3→70.3 | -3.0 | 0.00→0.00 | +0.00 | -23.2 | -8.01 | 317→371 |
MEASURED: pooled dashboard (all valid runs, NOT the verdict)
| arm | runs | dmg/run | dmg taken/run | wins/run | round wins | win rate | incoming hit rate | mean distance |
|---|---|---|---|---|---|---|---|---|
tfil |
45 | 118.9 | 199.8 | 1.22 | 55/135 | 40.7% | 18.17% | 382 |
strafe_notilt |
45 | 108.8 | 150.3 | 1.60 | 72/135 | 53.3% | 12.24% | 456 |
strafe_325 |
45 | 111.8 | 155.7 | 1.56 | 70/135 | 51.9% | 13.14% | 436 |
ring |
45 | 150.1 | 225.1 | 1.18 | 53/135 | 39.3% | 29.42% | 236 |
ring_notemp |
45 | 108.2 | 193.4 | 1.29 | 58/135 | 43.0% | 16.67% | 395 |
MEASURED: cross-opponent aggregation (the verdict layer)
Deltas are per-opponent (arm − reference). spread is the SD of those deltas ACROSS opponents; SE = spread/√n; 95% CI = mean ± t·SE. Sign test = how many opponents the arm wins (ties dropped), exact binomial; sign-flip = permutation test on the mean of the deltas.
| arm | metric | mean Δ | spread (SD) | SE | 95% CI | sign test (wins/n) | p(sign) | p(sign-flip) | Wilcoxon p | MDE |
|---|---|---|---|---|---|---|---|---|---|---|
strafe_notilt |
damage | -10.15 | 28.19 | 7.28 | [-25.76, +5.46] | 6/15 | 0.6072 | 0.1887 (exact 2^15) | 0.3787 | 20.39 |
strafe_notilt |
wins | +0.38 | 0.40 | 0.10 | [+0.16, +0.60] | 9/9 | 0.003906 | 0.003906 (exact 2^15) | 0.008969 | 0.29 |
strafe_notilt |
damage_taken | -49.44 | 23.28 | 6.01 | [-62.33, -36.54] | 0/15 | 6.104e-05 | 6.104e-05 (exact 2^15) | 0.0007265 | 16.84 |
strafe_notilt |
hit_rate | -7.34 | 4.10 | 1.06 | [-9.61, -5.07] | 0/15 | 6.104e-05 | 6.104e-05 (exact 2^15) | 0.0007265 | 2.96 |
strafe_notilt |
dist | +74.36 | 54.83 | 14.16 | [+44.00, +104.73] | 13/15 | 0.007385 | 0.0003662 (exact 2^15) | 0.001621 | 39.66 |
strafe_325 |
damage | -7.15 | 27.04 | 6.98 | [-22.13, +7.82] | 6/15 | 0.6072 | 0.3276 (exact 2^15) | 0.5137 | 19.56 |
strafe_325 |
wins | +0.33 | 0.53 | 0.14 | [+0.04, +0.63] | 10/12 | 0.03857 | 0.04688 (exact 2^15) | 0.05424 | 0.39 |
strafe_325 |
damage_taken | -44.05 | 29.86 | 7.71 | [-60.58, -27.51] | 0/15 | 6.104e-05 | 6.104e-05 (exact 2^15) | 0.0007265 | 21.60 |
strafe_325 |
hit_rate | -6.51 | 3.58 | 0.92 | [-8.49, -4.53] | 0/15 | 6.104e-05 | 6.104e-05 (exact 2^15) | 0.0007265 | 2.59 |
strafe_325 |
dist | +53.77 | 33.71 | 8.70 | [+35.10, +72.44] | 14/15 | 0.0009766 | 0.0001831 (exact 2^15) | 0.001092 | 24.38 |
ring |
damage | +31.19 | 35.61 | 9.19 | [+11.47, +50.91] | 13/15 | 0.007385 | 0.001587 (exact 2^15) | 0.004932 | 25.76 |
ring |
wins | -0.04 | 0.56 | 0.14 | [-0.36, +0.27] | 4/9 | 1 | 0.8828 (exact 2^15) | 0.6776 | 0.41 |
ring |
damage_taken | +25.35 | 43.46 | 11.22 | [+1.27, +49.42] | 12/15 | 0.03516 | 0.04059 (exact 2^15) | 0.05708 | 31.44 |
ring |
hit_rate | +10.61 | 6.32 | 1.63 | [+7.11, +14.11] | 14/15 | 0.0009766 | 0.0001831 (exact 2^15) | 0.001092 | 4.57 |
ring |
dist | -146.25 | 60.84 | 15.71 | [-179.94, -112.56] | 0/15 | 6.104e-05 | 6.104e-05 (exact 2^15) | 0.0007265 | 44.01 |
ring_notemp |
damage | -10.73 | 28.24 | 7.29 | [-26.37, +4.91] | 6/15 | 0.6072 | 0.1772 (exact 2^15) | 0.3487 | 20.43 |
ring_notemp |
wins | +0.07 | 0.61 | 0.16 | [-0.27, +0.40] | 4/9 | 1 | 0.8086 (exact 2^15) | 0.9525 | 0.44 |
ring_notemp |
damage_taken | -6.31 | 46.39 | 11.98 | [-32.00, +19.38] | 6/14 | 0.7905 | 0.632 (exact 2^15) | 0.8017 | 33.56 |
ring_notemp |
hit_rate | -2.00 | 4.87 | 1.26 | [-4.69, +0.70] | 7/15 | 1 | 0.1341 (exact 2^15) | 0.2681 | 3.52 |
ring_notemp |
dist | +13.34 | 29.63 | 7.65 | [-3.07, +29.75] | 11/15 | 0.1185 | 0.1037 (exact 2^15) | 0.1055 | 21.43 |
By inferred style (explanation only, never the verdict)
| arm | style | n | mean Δdmg | mean Δwins | mean Δhit rate (pp) |
|---|---|---|---|---|---|
strafe_notilt |
aggressive | 2 | +15.4 | +0.50 | -10.19 |
strafe_notilt |
brawler | 1 | -12.8 | +1.00 | -13.42 |
strafe_notilt |
cornercamper | 1 | -55.0 | +0.00 | -7.27 |
strafe_notilt |
dodger | 5 | -3.1 | +0.40 | -6.57 |
strafe_notilt |
pattern | 3 | -13.5 | +0.44 | -3.21 |
strafe_notilt |
rammer | 1 | +15.2 | +0.33 | -2.80 |
strafe_notilt |
spinner | 1 | -8.0 | +0.00 | -14.27 |
strafe_notilt |
wallfollower | 1 | -66.9 | +0.00 | -9.49 |
strafe_325 |
aggressive | 2 | +17.0 | +0.50 | -7.89 |
strafe_325 |
brawler | 1 | +6.3 | +0.67 | -10.88 |
strafe_325 |
cornercamper | 1 | -30.9 | +0.33 | -5.38 |
strafe_325 |
dodger | 5 | -5.7 | +0.47 | -5.91 |
strafe_325 |
pattern | 3 | +0.4 | +0.33 | -3.88 |
strafe_325 |
rammer | 1 | -4.1 | +0.67 | -3.50 |
strafe_325 |
spinner | 1 | -20.0 | +0.00 | -12.96 |
strafe_325 |
wallfollower | 1 | -65.2 | -1.00 | -7.90 |
ring |
aggressive | 2 | -2.8 | -0.17 | +12.18 |
ring |
brawler | 1 | +102.5 | +0.67 | +12.71 |
ring |
cornercamper | 1 | +25.7 | +0.67 | +11.76 |
ring |
dodger | 5 | +30.4 | -0.33 | +11.16 |
ring |
pattern | 3 | +45.7 | +0.11 | +8.30 |
ring |
rammer | 1 | +9.3 | +0.67 | -1.78 |
ring |
spinner | 1 | +56.7 | +0.00 | +24.20 |
ring |
wallfollower | 1 | -9.6 | -1.00 | +7.21 |
ring_notemp |
aggressive | 2 | -5.1 | -0.17 | -2.67 |
ring_notemp |
brawler | 1 | +3.1 | -0.33 | +2.97 |
ring_notemp |
cornercamper | 1 | -16.5 | -0.33 | +1.77 |
ring_notemp |
dodger | 5 | -4.0 | +0.27 | -2.60 |
ring_notemp |
pattern | 3 | -17.6 | -0.33 | +1.30 |
ring_notemp |
rammer | 1 | +15.1 | +1.33 | -6.08 |
ring_notemp |
spinner | 1 | +8.3 | +0.00 | +0.45 |
ring_notemp |
wallfollower | 1 | -88.0 | +0.33 | -14.57 |
The pre-registered verdict table, as printed by the analyzer
PRIMARY metrics are dmg/run and wins/run; hit rate is never the verdict. The pre-registered rule says an arm is BETTER when one primary metric is UP at sign-test p<0.05 while the other does not go down. That phrase has two readings and BOTH are printed:
- strict — the other metric's mean delta is not negative at all (
Δ >= 0). Nothing can be BETTER while it costs any mean damage. - substantive — the other metric's delta is not detectably down: the sign test is not significant and the delta is smaller than that metric's MDE (the pre-registered rule 3 says an effect under the MDE is not detectable, so it cannot count as a loss).
| rank | arm | Δwins/run | Δdmg/run | sign test wins | sign test dmg | verdict (strict) | verdict (substantive) |
|---|---|---|---|---|---|---|---|
| 1 | strafe_notilt |
+0.38 | -10.2 | 9/9 p=0.003906 | 6/15 p=0.6072 | not distinguishable | BETTER |
| 2 | strafe_325 |
+0.33 | -7.2 | 10/12 p=0.03857 | 6/15 p=0.6072 | not distinguishable | BETTER |
| 3 | ring_notemp |
+0.07 | -10.7 | 4/9 p=1 | 6/15 p=0.6072 | not distinguishable | not distinguishable |
| 4 | ring |
-0.04 | +31.2 | 4/9 p=1 | 13/15 p=0.007385 | not distinguishable | BETTER |
Reference tfil: 118.9 dmg/run, 1.22 wins/run, 18.17% incoming, 382 px.
Highest wins delta: strafe_notilt (+0.38 wins/run, -10.2 dmg/run) — strict: not distinguishable, substantive: BETTER.
4. Batch 2 — the range axis ON the winning engine (replication)
Design. Same frozen panel, same 3 runs × 3 rounds, new session
/tmp/ab/j118_b2 (commit 8efa627, 225 battles, 0 invalid runs, 0 failed
starts; no source file changed between 1984a78 and 8efa627 — only a
parallel job's new docs/tools — so this is the same code). Arms
(tools/ab/arms_movement_b2.txt): the winner and the strafe default from
Batch 1 (replication), plus the tilt re-armed at 600 px and at 250 px,
i.e. strafe_notilt has no range control and drifts to ~456 px, so these two
separate "the range value is the lever" from "the tilt mechanism is the
cost".
Pre-registered prediction (written before the battles): if the range value
drives the win, tilt_600 should beat strafe_notilt; if the tilt mechanism
itself is the cost, both tilt arms should lose to strafe_notilt. Both halves
turned out wrong, and that is the useful part:
| arm | target / emergent range | dmg/run | wins/run | round wins | win rate | incoming hit rate | dmg taken/run | mean distance |
|---|---|---|---|---|---|---|---|---|
tfil (SHIPPED) |
none | 114.1 | 1.18 | 53/135 | 39.3% | 17.63% | 196.5 | 394 px |
strafe_325 |
325 | 111.8 | 1.76 | 79/135 | 58.5% | 12.52% | 144.2 | 434 px |
strafe_notilt |
none (drifts) | 101.5 | 1.64 | 74/135 | 54.8% | 12.05% | 148.6 | 459 px |
tilt_600 |
600 | 102.3 | 1.58 | 71/135 | 52.6% | 11.67% | 146.4 | 478 px |
tilt_250 |
250 | 112.0 | 1.56 | 70/135 | 51.9% | 13.71% | 162.2 | 415 px |
Paired vs tfil: strafe_325 +0.58 wins/run [CI +0.27, +0.89], 11/12
decisive opponents, p = 0.0063; strafe_notilt +0.47 [+0.22, +0.72], 10/11,
p = 0.0117; tilt_600 +0.40 [+0.04, +0.76] (sign test 8/11 p = 0.23,
sign-flip p = 0.049); tilt_250 +0.38 [+0.07, +0.69], 10/12, p = 0.0386. Damage
deltas are −2.1 … −12.5 (10% of the mean at worst) and never positive;
incoming-hit-rate deltas are −5.2 … −6.9 pp with 0/15 opponents favouring
tfil.
What this batch actually establishes
- The strafe engine's win over the shipped
tfilreplicates. Batch 1: +0.33 / +0.38 wins/run for the two strafe arms; Batch 2: +0.58 / +0.47 — the same direction, the same magnitude band, in an independent session, with 0/15 opponents going the other way on incoming hit rate in either session. Pooled descriptively, the four strafe-family arms won 52–58% of rounds in Batch 2 and 52–53% in Batch 1, againsttfil's 39–41%. - The baseline is reproducible across sessions:
tfilwon 40.7% of rounds in Batch 1 and 39.3% in Batch 2 (Δ 1.4 pp), and dealt 118.9 vs 114.1 dmg/run. The harness gives the same answer twice, which is why the win delta above is believable. - The range TARGET is not the lever. Re-arming the tilt at 600 px moved the achieved distance to 478 px and at 250 px to 415 px (vs 459 px with no steering), and none of the three was separable from the others on wins. The win comes from the engine, at any of these distances; the range value within 415–478 px does not decide it. This overturns the Batch-1 reading that "the tilt costs wins" (Batch 1: no-tilt > 325; Batch 2: 325 > no-tilt, both inside noise) — the honest statement is the tilt's effect on wins is below this design's resolution (MDE ≈ 0.3–0.4 wins/run).
dmg/runandwins/runremain different questions. The arm that dealt the most damage in Batch 1 (ring, +31) won nothing extra; the arms that win in Batch 2 are not the high-damage ones (strafe_325111.8 dmg/run vstilt_250112.0). The win is bought with survival — 50 fewer damage taken per run, −5…−7 pp incoming hit rate — not with output.
DIRECT ANSWER after two batches (unchanged, now replicated). The best 1v1
movement measured on this panel is the strafe engine: TR_MOVEMENT=strafe.
Its two Batch-1/2 configs are statistically tied with each other; if a config
must be named, TR_MOVEMENT=strafe at its shipped range (325 px) has the best
pooled round-win rate of the five arms in Batch 2 (58.5%) and ties strafe_notilt
in Batch 1, while strafe_notilt is the simpler arm (it has no range steering to
mis-tune). It is better than the shipped tfil by a margin that survives the
between-opponent spread: +0.33…+0.58 wins/run, all four measurements with a
95% CI excluding 0 ([+0.04,+0.63], [+0.16,+0.60], [+0.27,+0.89], [+0.22,+0.72]),
and 9/9, 10/12, 11/12 and 10/11 decisive opponents in favour, against an MDE of
0.29–0.40 — i.e. every measurement sits at or above its own detection threshold.
Rejecting "no change": tfil's win share of 39–41% is
not the best movement we have measured.
The analyzer's full report (verbatim)
MEASURED: session
-
commit
8efa627c05137d5a949d5a899c71fc55b5a1daf5, frozen binary sha256005d010d8593… -
15 opponents × 5 arms × 3 runs × 3 rounds = 225 battles, conc=6
-
arms file
arms_movement_b2.txt, panel filepanel_movement.txt -
reference arm:
tfil— every delta below is (arm − tfil), opponent by opponent -
liveness: 0 run(s) excluded (225 total)
MEASURED: per-opponent paired table (per arm)
tfil — shipped baseline, re-measured in this session (replication) (paired on 15 opponents)
| opponent | style | dmg/run ref→arm | Δdmg | wins/run ref→arm | Δwins | Δdmg taken | Δhit rate (pp) | dist ref→arm |
|---|---|---|---|---|---|---|---|---|
| DrussGT | dodger | 120.8→120.8 | +0.0 | 0.67→0.67 | +0.00 | +0.0 | +0.00 | 445→445 |
| Diamond | dodger | 55.9→55.9 | +0.0 | 0.00→0.00 | +0.00 | +0.0 | +0.00 | 457→457 |
| Dookious | dodger | 86.5→86.5 | +0.0 | 1.33→1.33 | +0.00 | +0.0 | +0.00 | 451→451 |
| GresSuffurd | dodger | 114.0→114.0 | +0.0 | 1.33→1.33 | +0.00 | +0.0 | +0.00 | 417→417 |
| CassiusClay | dodger | 85.3→85.3 | +0.0 | 0.67→0.67 | +0.00 | +0.0 | +0.00 | 388→388 |
| RetroGirl | pattern | 181.7→181.7 | +0.0 | 2.00→2.00 | +0.00 | +0.0 | +0.00 | 391→391 |
| TripHammer | pattern | 55.8→55.8 | +0.0 | 0.00→0.00 | +0.00 | +0.0 | +0.00 | 469→469 |
| Coriantumr | pattern | 100.9→100.9 | +0.0 | 1.67→1.67 | +0.00 | +0.0 | +0.00 | 444→444 |
| WallAvoider | wallfollower | 150.0→150.0 | +0.0 | 2.00→2.00 | +0.00 | +0.0 | +0.00 | 317→317 |
| HawkOnFire | cornercamper | 115.1→115.1 | +0.0 | 1.67→1.67 | +0.00 | +0.0 | +0.00 | 419→419 |
| SpinBot | spinner | 302.0→302.0 | +0.0 | 3.00→3.00 | +0.00 | +0.0 | +0.00 | 316→316 |
| DiamondStealer | rammer | 140.1→140.1 | +0.0 | 1.00→1.00 | +0.00 | +0.0 | +0.00 | 236→236 |
| BlitzBat | brawler | 74.5→74.5 | +0.0 | 2.00→2.00 | +0.00 | +0.0 | +0.00 | 420→420 |
| YersiniaPestis | aggressive | 65.6→65.6 | +0.0 | 0.33→0.33 | +0.00 | +0.0 | +0.00 | 377→377 |
| Ascendant | aggressive | 62.8→62.8 | +0.0 | 0.00→0.00 | +0.00 | +0.0 | +0.00 | 362→362 |
strafe_notilt — Batch-1 winner, replication (paired on 15 opponents)
| opponent | style | dmg/run ref→arm | Δdmg | wins/run ref→arm | Δwins | Δdmg taken | Δhit rate (pp) | dist ref→arm |
|---|---|---|---|---|---|---|---|---|
| DrussGT | dodger | 120.8→92.2 | -28.6 | 0.67→0.67 | +0.00 | -44.7 | -4.02 | 445→523 |
| Diamond | dodger | 55.9→63.5 | +7.6 | 0.00→0.33 | +0.33 | -43.4 | -7.28 | 457→533 |
| Dookious | dodger | 86.5→88.5 | +2.1 | 1.33→1.33 | +0.00 | -31.1 | -3.65 | 451→486 |
| GresSuffurd | dodger | 114.0→115.8 | +1.8 | 1.33→2.33 | +1.00 | -79.2 | -5.44 | 417→470 |
| CassiusClay | dodger | 85.3→91.2 | +5.9 | 0.67→1.33 | +0.67 | -43.8 | -5.85 | 388→390 |
| RetroGirl | pattern | 181.7→131.3 | -50.4 | 2.00→2.67 | +0.67 | -3.1 | -7.61 | 391→444 |
| TripHammer | pattern | 55.8→65.7 | +9.9 | 0.00→0.67 | +0.67 | -39.0 | -4.46 | 469→553 |
| Coriantumr | pattern | 100.9→60.5 | -40.4 | 1.67→1.33 | -0.33 | -16.9 | -1.32 | 444→572 |
| WallAvoider | wallfollower | 150.0→166.5 | +16.4 | 2.00→2.67 | +0.67 | -42.3 | +0.54 | 317→327 |
| HawkOnFire | cornercamper | 115.1→109.8 | -5.3 | 1.67→2.67 | +1.00 | -79.0 | -8.87 | 419→556 |
| SpinBot | spinner | 302.0→259.5 | -42.5 | 3.00→3.00 | +0.00 | -48.0 | -23.48 | 316→406 |
| DiamondStealer | rammer | 140.1→117.9 | -22.2 | 1.00→1.00 | +0.00 | -29.9 | -3.78 | 236→260 |
| BlitzBat | brawler | 74.5→43.3 | -31.2 | 2.00→2.33 | +0.33 | -94.9 | -9.35 | 420→571 |
| YersiniaPestis | aggressive | 65.6→49.7 | -15.9 | 0.33→1.33 | +1.00 | -73.3 | -7.89 | 377→414 |
| Ascendant | aggressive | 62.8→67.8 | +5.0 | 0.00→1.00 | +1.00 | -49.5 | -10.67 | 362→384 |
strafe_325 — strafe default (range 325), replication (paired on 15 opponents)
| opponent | style | dmg/run ref→arm | Δdmg | wins/run ref→arm | Δwins | Δdmg taken | Δhit rate (pp) | dist ref→arm |
|---|---|---|---|---|---|---|---|---|
| DrussGT | dodger | 120.8→129.4 | +8.6 | 0.67→1.67 | +1.00 | -23.7 | -2.26 | 445→477 |
| Diamond | dodger | 55.9→58.0 | +2.1 | 0.00→0.00 | +0.00 | -47.9 | -5.92 | 457→495 |
| Dookious | dodger | 86.5→115.7 | +29.2 | 1.33→1.67 | +0.33 | -53.2 | -4.12 | 451→464 |
| GresSuffurd | dodger | 114.0→112.3 | -1.7 | 1.33→2.67 | +1.33 | -94.9 | -8.82 | 417→461 |
| CassiusClay | dodger | 85.3→95.2 | +9.9 | 0.67→2.33 | +1.67 | -103.7 | -8.41 | 388→366 |
| RetroGirl | pattern | 181.7→162.2 | -19.4 | 2.00→2.67 | +0.67 | +2.2 | -4.64 | 391→442 |
| TripHammer | pattern | 55.8→55.0 | -0.8 | 0.00→0.67 | +0.67 | -50.5 | -5.25 | 469→485 |
| Coriantumr | pattern | 100.9→87.7 | -13.2 | 1.67→1.33 | -0.33 | -3.8 | -0.71 | 444→460 |
| WallAvoider | wallfollower | 150.0→138.6 | -11.5 | 2.00→3.00 | +1.00 | -64.0 | -4.78 | 317→383 |
| HawkOnFire | cornercamper | 115.1→122.4 | +7.3 | 1.67→2.67 | +1.00 | -124.2 | -11.23 | 419→514 |
| SpinBot | spinner | 302.0→261.8 | -40.2 | 3.00→3.00 | +0.00 | -32.0 | -17.27 | 316→411 |
| DiamondStealer | rammer | 140.1→149.2 | +9.2 | 1.00→1.33 | +0.33 | -20.1 | -2.23 | 236→266 |
| BlitzBat | brawler | 74.5→50.1 | -24.5 | 2.00→2.33 | +0.33 | -103.2 | -8.93 | 420→519 |
| YersiniaPestis | aggressive | 65.6→56.8 | -8.8 | 0.33→0.33 | +0.00 | -35.7 | -3.96 | 377→395 |
| Ascendant | aggressive | 62.8→82.3 | +19.6 | 0.00→0.67 | +0.67 | -30.2 | -8.29 | 362→374 |
tilt_600 — tilt ON, target 600 (farther than the emergent 456) (paired on 15 opponents)
| opponent | style | dmg/run ref→arm | Δdmg | wins/run ref→arm | Δwins | Δdmg taken | Δhit rate (pp) | dist ref→arm |
|---|---|---|---|---|---|---|---|---|
| DrussGT | dodger | 120.8→110.5 | -10.2 | 0.67→1.00 | +0.33 | -40.5 | -3.48 | 445→554 |
| Diamond | dodger | 55.9→63.9 | +8.0 | 0.00→0.00 | +0.00 | -97.2 | -11.33 | 457→574 |
| Dookious | dodger | 86.5→83.4 | -3.0 | 1.33→1.00 | -0.33 | +6.7 | +0.01 | 451→498 |
| GresSuffurd | dodger | 114.0→114.8 | +0.8 | 1.33→3.00 | +1.67 | -102.3 | -8.16 | 417→475 |
| CassiusClay | dodger | 85.3→62.1 | -23.2 | 0.67→0.67 | +0.00 | -46.4 | -5.24 | 388→449 |
| RetroGirl | pattern | 181.7→124.3 | -57.4 | 2.00→2.00 | +0.00 | +25.0 | -5.38 | 391→467 |
| TripHammer | pattern | 55.8→52.6 | -3.2 | 0.00→1.33 | +1.33 | -54.1 | -7.01 | 469→552 |
| Coriantumr | pattern | 100.9→63.1 | -37.8 | 1.67→1.33 | -0.33 | +4.3 | -1.08 | 444→557 |
| WallAvoider | wallfollower | 150.0→147.1 | -2.9 | 2.00→1.67 | -0.33 | -42.1 | -2.06 | 317→373 |
| HawkOnFire | cornercamper | 115.1→95.0 | -20.1 | 1.67→2.00 | +0.33 | -98.9 | -9.05 | 419→572 |
| SpinBot | spinner | 302.0→250.5 | -51.5 | 3.00→3.00 | +0.00 | -32.0 | -18.70 | 316→444 |
| DiamondStealer | rammer | 140.1→159.9 | +19.9 | 1.00→1.67 | +0.67 | -53.3 | -1.92 | 236→274 |
| BlitzBat | brawler | 74.5→41.0 | -33.5 | 2.00→3.00 | +1.00 | -91.0 | -11.09 | 420→585 |
| YersiniaPestis | aggressive | 65.6→75.4 | +9.8 | 0.33→0.67 | +0.33 | -45.0 | -7.18 | 377→408 |
| Ascendant | aggressive | 62.8→90.6 | +27.8 | 0.00→1.33 | +1.33 | -85.0 | -12.15 | 362→387 |
tilt_250 — tilt ON, target 250 (much nearer than the emergent 456) (paired on 15 opponents)
| opponent | style | dmg/run ref→arm | Δdmg | wins/run ref→arm | Δwins | Δdmg taken | Δhit rate (pp) | dist ref→arm |
|---|---|---|---|---|---|---|---|---|
| DrussGT | dodger | 120.8→108.7 | -12.1 | 0.67→1.00 | +0.33 | -15.7 | -2.25 | 445→470 |
| Diamond | dodger | 55.9→97.2 | +41.3 | 0.00→1.00 | +1.00 | -100.7 | -7.74 | 457→482 |
| Dookious | dodger | 86.5→105.0 | +18.6 | 1.33→2.00 | +0.67 | -39.4 | -2.97 | 451→460 |
| GresSuffurd | dodger | 114.0→145.2 | +31.2 | 1.33→2.67 | +1.33 | -89.4 | -6.57 | 417→409 |
| CassiusClay | dodger | 85.3→103.1 | +17.8 | 0.67→1.00 | +0.33 | -30.2 | -3.63 | 388→367 |
| RetroGirl | pattern | 181.7→142.8 | -38.8 | 2.00→2.33 | +0.33 | +36.3 | -4.18 | 391→436 |
| TripHammer | pattern | 55.8→53.4 | -2.3 | 0.00→0.33 | +0.33 | -20.3 | -2.44 | 469→467 |
| Coriantumr | pattern | 100.9→75.1 | -25.8 | 1.67→1.33 | -0.33 | +5.1 | -1.04 | 444→436 |
| WallAvoider | wallfollower | 150.0→157.0 | +7.0 | 2.00→1.33 | -0.67 | +42.9 | +1.38 | 317→297 |
| HawkOnFire | cornercamper | 115.1→130.6 | +15.5 | 1.67→3.00 | +1.33 | -123.6 | -10.75 | 419→454 |
| SpinBot | spinner | 302.0→258.0 | -44.0 | 3.00→3.00 | +0.00 | -32.0 | -18.91 | 316→432 |
| DiamondStealer | rammer | 140.1→143.7 | +3.6 | 1.00→1.00 | +0.00 | -12.7 | -1.10 | 236→260 |
| BlitzBat | brawler | 74.5→51.2 | -23.3 | 2.00→2.67 | +0.67 | -94.4 | -7.50 | 420→502 |
| YersiniaPestis | aggressive | 65.6→57.3 | -8.3 | 0.33→0.67 | +0.33 | -23.5 | -5.03 | 377→396 |
| Ascendant | aggressive | 62.8→51.1 | -11.7 | 0.00→0.00 | +0.00 | -17.3 | -4.93 | 362→364 |
MEASURED: pooled dashboard (all valid runs, NOT the verdict)
| arm | runs | dmg/run | dmg taken/run | wins/run | round wins | win rate | incoming hit rate | mean distance |
|---|---|---|---|---|---|---|---|---|
tfil |
45 | 114.1 | 196.5 | 1.18 | 53/135 | 39.3% | 17.63% | 394 |
strafe_notilt |
45 | 101.5 | 148.6 | 1.64 | 74/135 | 54.8% | 12.05% | 459 |
strafe_325 |
45 | 111.8 | 144.2 | 1.76 | 79/135 | 58.5% | 12.52% | 434 |
tilt_600 |
45 | 102.3 | 146.4 | 1.58 | 71/135 | 52.6% | 11.67% | 478 |
tilt_250 |
45 | 112.0 | 162.2 | 1.56 | 70/135 | 51.9% | 13.71% | 415 |
MEASURED: cross-opponent aggregation (the verdict layer)
Deltas are per-opponent (arm − reference). spread is the SD of those deltas ACROSS opponents; SE = spread/√n; 95% CI = mean ± t·SE. Sign test = how many opponents the arm wins (ties dropped), exact binomial; sign-flip = permutation test on the mean of the deltas.
| arm | metric | mean Δ | spread (SD) | SE | 95% CI | sign test (wins/n) | p(sign) | p(sign-flip) | Wilcoxon p | MDE |
|---|---|---|---|---|---|---|---|---|---|---|
strafe_notilt |
damage | -12.52 | 21.86 | 5.64 | [-24.62, -0.41] | 7/15 | 1 | 0.04456 (exact 2^15) | 0.1323 | 15.81 |
strafe_notilt |
wins | +0.47 | 0.45 | 0.12 | [+0.22, +0.72] | 10/11 | 0.01172 | 0.003906 (exact 2^15) | 0.007526 | 0.33 |
strafe_notilt |
damage_taken | -47.88 | 24.70 | 6.38 | [-61.55, -34.20] | 0/15 | 6.104e-05 | 6.104e-05 (exact 2^15) | 0.0007265 | 17.86 |
strafe_notilt |
hit_rate | -6.87 | 5.51 | 1.42 | [-9.93, -3.82] | 1/15 | 0.0009766 | 0.0001221 (exact 2^15) | 0.0008919 | 3.99 |
strafe_notilt |
dist | +65.39 | 46.33 | 11.96 | [+39.73, +91.05] | 15/15 | 6.104e-05 | 6.104e-05 (exact 2^15) | 0.0007265 | 33.52 |
strafe_325 |
damage | -2.28 | 17.82 | 4.60 | [-12.15, +7.59] | 7/15 | 1 | 0.6319 (exact 2^15) | 0.712 | 12.89 |
strafe_325 |
wins | +0.58 | 0.56 | 0.14 | [+0.27, +0.89] | 11/12 | 0.006348 | 0.002441 (exact 2^15) | 0.00525 | 0.40 |
strafe_325 |
damage_taken | -52.32 | 38.49 | 9.94 | [-73.64, -31.01] | 1/15 | 0.0009766 | 0.0001221 (exact 2^15) | 0.0008919 | 27.84 |
strafe_325 |
hit_rate | -6.45 | 4.20 | 1.08 | [-8.78, -4.13] | 0/15 | 6.104e-05 | 6.104e-05 (exact 2^15) | 0.0007265 | 3.04 |
strafe_325 |
dist | +40.15 | 35.18 | 9.08 | [+20.67, +59.64] | 14/15 | 0.0009766 | 0.0004272 (exact 2^15) | 0.002377 | 25.45 |
tilt_600 |
damage | -11.78 | 25.11 | 6.48 | [-25.68, +2.13] | 5/15 | 0.3018 | 0.09137 (exact 2^15) | 0.1055 | 18.16 |
tilt_600 |
wins | +0.40 | 0.66 | 0.17 | [+0.04, +0.76] | 8/11 | 0.2266 | 0.04883 (exact 2^15) | 0.04491 | 0.48 |
tilt_600 |
damage_taken | -50.12 | 40.17 | 10.37 | [-72.36, -27.87] | 3/15 | 0.03516 | 0.0005493 (exact 2^15) | 0.002377 | 29.06 |
tilt_600 |
hit_rate | -6.92 | 5.05 | 1.30 | [-9.72, -4.12] | 1/15 | 0.0009766 | 0.0001221 (exact 2^15) | 0.0008919 | 3.65 |
tilt_600 |
dist | +83.94 | 44.45 | 11.48 | [+59.32, +108.55] | 15/15 | 6.104e-05 | 6.104e-05 (exact 2^15) | 0.0007265 | 32.15 |
tilt_250 |
damage | -2.09 | 24.78 | 6.40 | [-15.82, +11.63] | 7/15 | 1 | 0.7453 (exact 2^15) | 0.7983 | 17.92 |
tilt_250 |
wins | +0.38 | 0.56 | 0.14 | [+0.07, +0.69] | 10/12 | 0.03857 | 0.03125 (exact 2^15) | 0.05415 | 0.41 |
tilt_250 |
damage_taken | -34.32 | 48.54 | 12.53 | [-61.21, -7.44] | 3/15 | 0.03516 | 0.01593 (exact 2^15) | 0.02877 | 35.11 |
tilt_250 |
hit_rate | -5.18 | 4.89 | 1.26 | [-7.89, -2.47] | 1/15 | 0.0009766 | 0.0002441 (exact 2^15) | 0.001332 | 3.54 |
tilt_250 |
dist | +21.42 | 37.60 | 9.71 | [+0.60, +42.24] | 10/15 | 0.3018 | 0.03253 (exact 2^15) | 0.04377 | 27.20 |
By inferred style (explanation only, never the verdict)
| arm | style | n | mean Δdmg | mean Δwins | mean Δhit rate (pp) |
|---|---|---|---|---|---|
strafe_notilt |
aggressive | 2 | -5.5 | +1.00 | -9.28 |
strafe_notilt |
brawler | 1 | -31.2 | +0.33 | -9.35 |
strafe_notilt |
cornercamper | 1 | -5.3 | +1.00 | -8.87 |
strafe_notilt |
dodger | 5 | -2.2 | +0.40 | -5.25 |
strafe_notilt |
pattern | 3 | -27.0 | +0.33 | -4.46 |
strafe_notilt |
rammer | 1 | -22.2 | +0.00 | -3.78 |
strafe_notilt |
spinner | 1 | -42.5 | +0.00 | -23.48 |
strafe_notilt |
wallfollower | 1 | +16.4 | +0.67 | +0.54 |
strafe_325 |
aggressive | 2 | +5.4 | +0.33 | -6.12 |
strafe_325 |
brawler | 1 | -24.5 | +0.33 | -8.93 |
strafe_325 |
cornercamper | 1 | +7.3 | +1.00 | -11.23 |
strafe_325 |
dodger | 5 | +9.6 | +0.87 | -5.91 |
strafe_325 |
pattern | 3 | -11.1 | +0.33 | -3.53 |
strafe_325 |
rammer | 1 | +9.2 | +0.33 | -2.23 |
strafe_325 |
spinner | 1 | -40.2 | +0.00 | -17.27 |
strafe_325 |
wallfollower | 1 | -11.5 | +1.00 | -4.78 |
tilt_600 |
aggressive | 2 | +18.8 | +0.83 | -9.67 |
tilt_600 |
brawler | 1 | -33.5 | +1.00 | -11.09 |
tilt_600 |
cornercamper | 1 | -20.1 | +0.33 | -9.05 |
tilt_600 |
dodger | 5 | -5.5 | +0.33 | -5.64 |
tilt_600 |
pattern | 3 | -32.8 | +0.33 | -4.49 |
tilt_600 |
rammer | 1 | +19.9 | +0.67 | -1.92 |
tilt_600 |
spinner | 1 | -51.5 | +0.00 | -18.70 |
tilt_600 |
wallfollower | 1 | -2.9 | -0.33 | -2.06 |
tilt_250 |
aggressive | 2 | -10.0 | +0.17 | -4.98 |
tilt_250 |
brawler | 1 | -23.3 | +0.67 | -7.50 |
tilt_250 |
cornercamper | 1 | +15.5 | +1.33 | -10.75 |
tilt_250 |
dodger | 5 | +19.4 | +0.73 | -4.63 |
tilt_250 |
pattern | 3 | -22.3 | +0.11 | -2.55 |
tilt_250 |
rammer | 1 | +3.6 | +0.00 | -1.10 |
tilt_250 |
spinner | 1 | -44.0 | +0.00 | -18.91 |
tilt_250 |
wallfollower | 1 | +7.0 | -0.67 | +1.38 |
The pre-registered verdict table, as printed by the analyzer
PRIMARY metrics are dmg/run and wins/run; hit rate is never the verdict. The pre-registered rule says an arm is BETTER when one primary metric is UP at sign-test p<0.05 while the other does not go down. That phrase has two readings and BOTH are printed:
- strict — the other metric's mean delta is not negative at all (
Δ >= 0). Nothing can be BETTER while it costs any mean damage. - substantive — the other metric's delta is not detectably down: the sign test is not significant and the delta is smaller than that metric's MDE (the pre-registered rule 3 says an effect under the MDE is not detectable, so it cannot count as a loss).
| rank | arm | Δwins/run | Δdmg/run | sign test wins | sign test dmg | verdict (strict) | verdict (substantive) |
|---|---|---|---|---|---|---|---|
| 1 | strafe_325 |
+0.58 | -2.3 | 11/12 p=0.006348 | 7/15 p=1 | not distinguishable | BETTER |
| 2 | strafe_notilt |
+0.47 | -12.5 | 10/11 p=0.01172 | 7/15 p=1 | not distinguishable | BETTER |
| 3 | tilt_600 |
+0.40 | -11.8 | 8/11 p=0.2266 | 5/15 p=0.3018 | not distinguishable | not distinguishable |
| 4 | tilt_250 |
+0.38 | -2.1 | 10/12 p=0.03857 | 7/15 p=1 | not distinguishable | BETTER |
Reference tfil: 114.1 dmg/run, 1.18 wins/run, 17.63% incoming, 394 px.
Highest wins delta: strafe_325 (+0.58 wins/run, -2.3 dmg/run) — strict: not distinguishable, substantive: BETTER.
5. What to try next (rewritten AFTER Batches 1–2 — these are recommendations, not results)
Post-hoc structure of the win (60 opponent×arm×session points from Batches 1–2, MEASURED). The strafe win is not uniformly distributed and its size is not predicted by the size of the hit-rate improvement across opponents:
- 56 of 60 points have a non-negative win delta; the 4 negatives are −0.33
(
strafe_notiltvs Coriantumr B2,strafe_325vs Coriantumr B2), −0.33 (strafe_325vs DrussGT B1) and one WallAvoider B1 point (−1.00) that reverses to +1.00 in Batch 2 — so no opponent family shows a reproducible regression at this n. - corr(Δwins, Δincoming-hit-rate) = −0.09 across those points; corr(Δwins, Δdamage/run) = +0.38. Buckets: points whose hit rate improved by ≥5 pp average +0.53 wins/run (n=36); the 4 points with <2 pp of hit-rate improvement average −0.08.
- Reading: the aggregate win is a survival effect (fewer hits taken, ~50 less damage taken per run), but "this arm dodges better by X pp here" does not mean "it wins more rounds here". Do not use hit-rate improvement as a proxy for a win at the level of a single opponent — that is the sixth-verdict trap this project keeps paying for.
Ranked by value per battle, given what the two batches measured:
- The engine is the lever; the range knob is not. Both batches put the
strafe arms 12–19 pp above
tfilon round-win rate while three different range targets (none/250/600, achieved 415–478 px) made no separable difference. So the next batch should attack the strafe picker itself, not the range:TR_STRAFE_DWELL_MIN/MAX(reversal frequency),TR_STRAFE_BAND+TR_STRAFE_SPREAD(how far the picker hedges),TR_STRAFE_REACH(line length),TR_STRAFE_WALL_BIAS,TR_STRAFE_WALL_MARGIN. 3–4 arms, same panel, one knob family per batch, and look for a plateau, not a peak. - The verdict metric for movement is round wins; the mechanism metric is incoming hit rate. The winner took ~1/3 fewer hits at the same damage output, and round wins in this harness are survival wins. So screen mechanism ideas on incoming hit rate (±1 pp is detectable here: MDE 1.3–4.0 pp) and only then spend a full panel batch confirming the win effect.
- Do not chase damage. The one arm that gained damage (
ring, +31/run, p = 0.007) won fewer nominal rounds and took +25 damage/run. A movement arm that raises damage but lowers survival is a loss in disguise — the mirror of the six inverted hit-rate verdicts this project has already paid for. strafe_notiltis the recommendation to ship-test, if a shipping decision is ever taken: it has the same win effect as the range-steered config without an extra tuning surface. Shipping is a separate decision — this campaign does not touch a shipped default.- Then the gun (the owner's next stage, per the mandate): same harness, same
panel or a gun-specific one, same paired-with-sign-test statistics. Two facts
for the gun job: (a) round wins here are survival wins, so the gun's job is
to kill, not merely to out-damage; (b) the panel is 15 opponents wide and
its strong dodgers (Diamond 39.5, CassiusClay 73.4, TripHammer 59.5 dmg/run
for
tfil) are exactly the ones a DrussGT-only gun claim will fail against. - Melee is a different game (j116's finding): it needs its own panel and its own ledger section; the 1v1 panel's verdicts do not transfer.
6. What would make us stop
- The movement stage has already produced its first winner (
TR_MOVEMENT=strafe), and by rule 2 with the substantive reading it beats the shipped default with a margin that survives the between-opponent spread, replicated in two independent sessions. A later job may therefore either (a) keep hunting within the strafe picker (item 1 above) and stop as soon as two consecutive batches fail to improve on it beyond the MDE, or (b) declare it the movement answer and move to the gun. Both are successful outcomes. - Stop the movement stage entirely once a batch's best arm cannot beat
strafebeyond the MDE, or when a movement arm's win gain is bought with a detectable damage or survival loss. At that point "this is the measured optimum of this design space" is the conclusion, not a failure. - Stop a single batch early only for a contract violation (arena not free, liveness FAIL, non-zero exit rate) — never because the numbers look boring.
7. How to run a batch (exact commands)
# 1. wait for the arena (this job may not be the only one fighting)
tools/ab/tournament_run.sh \
--arms tools/ab/arms_movement_b1.txt \
--panel tools/ab/panel_movement.txt \
--runs 3 --rounds 3 --conc 6 --wait-arena 45 \
--reference tfil \
--outdir /tmp/ab/j118_b1
# Batch 2 (the range axis on the winning engine) was the same command with
# --arms tools/ab/arms_movement_b2.txt --outdir /tmp/ab/j118_b2
# 2. the paired per-opponent table, sign tests, MDE and the pre-registered verdict
python3 tools/ab/tournament_analyze.py /tmp/ab/j118_b1 --reference tfil
--reference may be ANY arm of the session: re-analyzing /tmp/ab/j118_b1 --reference strafe_325 is a free pairwise comparison with no battles (it is how
the "the two strafe configs are not separable" claim was checked: Δwins +0.04,
p = 0.75, MDE 0.33).
8. Session log (outdirs are in /tmp and are NOT committed)
| session | commit | battles | arms | verdict |
|---|---|---|---|---|
/tmp/ab/j118_b1 |
1984a78 |
225 (0 invalid) | tfil, strafe_notilt, strafe_325, ring, ring_notemp | strafe_notilt beats tfil on wins (+0.38, 9/9, p=0.0039) |
/tmp/ab/j118_b2 |
8efa627 |
225 (0 invalid) | tfil, strafe_notilt, strafe_325, tilt_600, tilt_250 | all four strafe arms beat tfil on wins (+0.38…+0.58); the range target decides nothing |
Both sessions can be re-analyzed offline at any time (no arena needed) as long as
/tmp/ab/j118_b* still exists; after a reboot only this ledger's tables remain,
which is why every number is inlined above.
The runner writes <outdir>/session.json (commit sha, binary sha256, arms,
panel) so any later job can re-analyze an old session offline, with no arena.
Batch 3 — the reversal/dwell timing of the strafe picker
Pre-registration (written and committed BEFORE the battles). Commit
7311aae(Task A, the heat field made env-overridable) is the frozen binary. Session/tmp/ab/j119_b3. Arms filetools/ab/arms_movement_b3.txt, paneltools/ab/panel_movement.txt, 6 arms × 15 opponents × 3 runs × 3 rounds = 270 battles, conc 6,--reference strafe.
Why this batch. Batches 1–2 established that the strafe ENGINE wins by
survival (+0.33…+0.58 wins/run over the shipped tfil, incoming hit rate
−5…−7 pp) and that the RANGE knob is not the lever. The untouched axis is the
picker itself. The strafe design flips the SIGN of setForward (a free
reversal) and holds a sign for rand(DWELL_MIN..DWELL_MAX) ticks, so the dwell
IS the reversal period — the whole premise of the mover is "when to flip".
Reference in this batch is strafe (current defaults), not tfil. Every
delta below is (arm − strafe); tfil is carried only as the shipped control.
| # | arm | env | what it isolates |
|---|---|---|---|
| 1 | strafe |
TR_MOVEMENT=strafe |
reference: dwell 6-20, spread 1, reach 144 |
| 2 | tfil |
(none — shipped) | shipped control / cross-batch calibration |
| 3 | fast_flip |
TR_MOVEMENT=strafe TR_STRAFE_DWELL_MIN=2 TR_STRAFE_DWELL_MAX=8 |
reversal every ~5 ticks |
| 4 | slow_flip |
TR_MOVEMENT=strafe TR_STRAFE_DWELL_MIN=12 TR_STRAFE_DWELL_MAX=40 |
reversal every ~26 ticks |
| 5 | wide_spread |
TR_MOVEMENT=strafe TR_STRAFE_SPREAD=2 TR_STRAFE_REACH=216 |
wider hedge (±2 tiles, 216 px) |
| 6 | narrow |
TR_MOVEMENT=strafe TR_STRAFE_SPREAD=0 TR_STRAFE_REACH=108 |
no hedge, short 108 px reach |
Pre-registered prediction (before the battles): reversal timing is a real
mechanism lever; the picker hedge geometry is not. Specifically: (a) fast_flip
will LOWER incoming hit rate vs strafe (each heading is exposed for less time)
and (b) slow_flip will RAISE it (a pattern gun gets a longer straight run);
(c) NEITHER extreme is expected to beat strafe on round wins by rule 2
(a sign-test win with no detectable damage loss), because the win effect is
bounded by survival that is already high; (d) wide_spread and narrow should
not separate from strafe (the Batch-2 lesson that picker-shape knobs sit below
the MDE). If an arm DOES beat strafe, the most likely is fast_flip, via
survival. I record this as a falsifiable claim; a wrong prediction is recorded
as wrong.
Results appended below after the session.
Batch 4 — the heat field strength (how strongly strafe treats danger)
Pre-registration (written and committed BEFORE the battles). Same frozen binary (
7311aae), session/tmp/ab/j119_b4, arms filetools/ab/arms_movement_b4.txt, 6 arms × 15 opponents × 3 runs × 3 rounds = 270 battles, conc 6,--reference strafe.
Why this batch. The strafe win is a survival effect, and strafe runs a deliberate RETUNE of the shipped heat field: bullet core/aura 20/10 (the core is ABOVE the 10-px path threshold, so the bullet itself is the danger), corridor 10 (== threshold), wall 15/5 (outer ring only), pillar off — vs the shipped field's corridor 20 and wall 30/10. The question is whether the retune (or the strength of any one source) is what buys the survival. One arm per knob family.
| # | arm | env | what it isolates |
|---|---|---|---|
| 1 | strafe |
TR_MOVEMENT=strafe |
reference: bullet 20/10, corridor 10, wall 15/5 |
| 2 | tfil |
(none — shipped) | shipped control |
| 3 | bullet_strong |
TR_MOVEMENT=strafe TR_STRAFE_BULLET_CORE=30 TR_STRAFE_BULLET_AURA=15 |
the bullet retune |
| 4 | field_strong |
TR_MOVEMENT=strafe TR_STRAFE_CORRIDOR_HEAT=20 TR_STRAFE_WALL_HOTNESS=30 TR_STRAFE_WALL_RADIANCE=10 |
the shipped corridor/wall shape |
| 5 | field_off |
TR_MOVEMENT=strafe TR_STRAFE_CORRIDOR_HEAT=0 TR_STRAFE_WALL_HOTNESS=0 |
no corridors, no wall heat |
| 6 | wall_tight |
TR_MOVEMENT=strafe TR_STRAFE_WALL_MARGIN=54 TR_STRAFE_WALL_BIAS=0.7 TR_STRAFE_KAPPA=0.005 TR_STRAFE_WING_MAX=45 |
the curved-wing geometry family |
Note on field_off: wall hotness is set to 0, NOT the radiance — a radiance of 0
paints a FLAT WallHotness field over the whole arena (the falloff multiplies
the tile index), which is the opposite of "no walls".
Pre-registered prediction (before the battles): the strafe retune is
load-bearing at the corridor/wall end. Specifically: (a) field_strong (the
shipped saturated corridor/wall shape) will RAISE incoming hit rate and LOSE
round wins vs strafe; (b) field_off will be a wash or slightly worse —
corridors and walls are real threats the picker should see; (c) bullet_strong
will be a wash or slightly worse (a 30 core is above the 25 danger-replan
threshold, so it over-replans); (d) wall_tight will not separate. NET: no arm is
expected to BEAT strafe on round wins, and the current retune should rank at
or near the top. A wrong prediction is recorded as wrong.
Task A (this job's separate deliverable). The shipped tfil mover's heat
shape (CorridorHeat/WallHotness/WallRadiance) was a Nim const and could
not be swept by env; commit 7311aae makes them env-overridable vars
(TR_TFIL_CORRIDOR_HEAT/TR_TFIL_WALL_HOTNESS/TR_TFIL_WALL_RADIANCE, shipped
defaults 20/30/10) and the default path is proven byte-identical by
common_libs/tests/test_tfil_commit_env.nim (30 checks). STRAFE's own heat knobs
were already env-overridable, which is what this batch sweeps.
Results appended below after the session.