Files
SirRoboGarage/common_libs/tests/test_tm_pattern_registration.nim
T
SirStone 5e32ec16df j142 retire the ADE+SBC gun (rack id 17): the owner watched it, it does not learn, throw it away
Remove guns/bitbrain_net.nim (+README), test_bitbrain_net.nim,
measure_bitbrain_scaling.nim, rack id 17 and all of its plumbing in
selector.nim / ModularBot.nim / env_report.nim, the TR_BITBRAIN_NET switch
and the NEW-NETWORK TR_BITBRAIN_* knobs, and the BitBrainNet arm of
run_prediction_quality.nim.

With id 17 gone there is nothing to disambiguate, so the legacy namespace
becomes the ONLY one: TR_RACK_BITBRAIN always selects id 16 LEADGAIN and
every TR_BITBRAIN_<X> in the frozen 14-suffix alias set always means
TR_LEADGAIN_<X>. The alias layer and its [depr] line stay.

KEPT: the common_libs/bitbrain/ SBC library (learned_surfer imports
bitbrain/sbc), lead_gain at id 16 with env TR_LEADGAIN_* and log tag [lg],
and the c9b6753 crash fix (NumRackGuns widths + test_rack_stat_width).

Tombstone: docs/bitbrain_campaign.md ## RETIRED and one cross-reference line
in docs/gun_campaign.md. Shipped defaults unchanged: clean env -> rack
active 1v1 = PATTERN, movement default strafe.
2026-09-26 19:20:23 +02:00

207 lines
8.6 KiB
Nim

## Offline guard for the TM pattern gun rack registration (id 14) and the
## default-path parity proof.
##
## Covers:
## * RackGunNames / DefaultRackMembership carry the new gun, defaulting `off`;
## * `TR_RACK_TMPATTERN` parses both|1v1|melee|off like every other gun;
## * the DEFAULT membership table is the shipped `onlyPattern` rack (Pattern
## admitted, TMPATTERN and every other gun `off`);
## * an EXPLICIT old-rack membership (guns 0..13 both, gun 14 off) still
## reproduces the pre-change all-`both` 14-gun selection, RNG draw for RNG
## draw, through both `bestGun` and the live `selectGun` — so admitting
## TMPATTERN never perturbs the old rack when it is selected explicitly;
## * `initTmRadialGun()` selects the radial target mode;
## * the deferred-label fix (Task 2) resolves every fired virtual bullet:
## a radial-mode replay ends with `labelMisses == 0` and non-zero training.
##
## Run: nim c -r common_libs/tests/test_tm_pattern_registration.nim
import std/[random, tables, os]
import gun_harness/gun_interface
import gun_harness/virtual_bullets
import gun_harness/selector
import gun_harness/offline_range
import guns/tm_pattern
const TmPatternId = 14
var failures = 0
proc check(name: string, ok: bool) =
if ok: echo "PASS: ", name
else: echo "FAIL: ", name; inc failures
proc recordHit(fw: var FitnessWindow, hit: bool) =
fw.hits[fw.head] = hit
fw.head = (fw.head + 1) mod WindowSize
inc fw.count
proc seedWindow(t: var VirtualTracker, targetId, gunId, binIdx, hits, misses: int) =
if targetId notin t.fitness:
t.fitness[targetId] = newSeq[GunFitness](t.numGuns)
var fw = addr t.fitness[targetId][gunId].bins[binIdx]
for _ in 0..<hits: recordHit(fw[], true)
for _ in 0..<misses: recordHit(fw[], false)
proc seedOldRack(t: var VirtualTracker, targetId: int) =
## 14 deterministic rates for the old rack.
seedWindow(t, targetId, 0, 0, 60, 40)
seedWindow(t, targetId, 1, 0, 40, 60)
seedWindow(t, targetId, 2, 0, 80, 20)
seedWindow(t, targetId, 3, 0, 55, 45)
seedWindow(t, targetId, 4, 0, 20, 80)
seedWindow(t, targetId, 5, 0, 70, 30)
seedWindow(t, targetId, 6, 0, 45, 55)
seedWindow(t, targetId, 7, 0, 65, 35)
seedWindow(t, targetId, 8, 0, 30, 70)
seedWindow(t, targetId, 9, 0, 50, 50)
seedWindow(t, targetId, 10, 0, 35, 65)
seedWindow(t, targetId, 11, 0, 75, 25)
seedWindow(t, targetId, 12, 0, 25, 75)
seedWindow(t, targetId, 13, 0, 52, 48)
# ── registration table ────────────────────────────────────────────────────────
proc testTable() =
check "rack: RackGunNames has 17 entries", RackGunNames.len == 17
check "rack: the new gun is named TMPATTERN at id 14",
RackGunNames[TmPatternId] == "TMPATTERN"
check "rack: the new gun defaults to `off`",
DefaultRackMembership[TmPatternId] == rmOff
var onlyPattern = true
for i in 0..<RackGunNames.len:
let want = if i == 5: rmBoth else: rmOff
if DefaultRackMembership[i] != want: onlyPattern = false
check "rack: the shipped default is the onlyPattern rack", onlyPattern
const PatternId = 5
proc oldRackMembership(): array[15, RackMembership] =
## The pre-change rack as an explicit table: guns 0..13 `both`, TMPATTERN off.
for i in 0..<TmPatternId: result[i] = rmBoth
result[TmPatternId] = rmOff
proc testDefaultAdmitsOnlyPattern() =
check "default membership admits only PATTERN (1v1)",
admittedGuns(NumRackGuns, rm1v1, DefaultRackMembership) == @[PatternId]
check "default membership admits only PATTERN (melee)",
admittedGuns(NumRackGuns, rmMelee, DefaultRackMembership) == @[PatternId]
proc testEnvOverride() =
for name in RackGunNames: delEnv("TR_RACK_" & name)
putEnv("TR_RACK_TMPATTERN", "both")
check "env: TR_RACK_TMPATTERN=both admits gun 14",
loadRackMembership()[TmPatternId] == rmBoth
putEnv("TR_RACK_TMPATTERN", "1v1")
check "env: TR_RACK_TMPATTERN=1v1 parses",
loadRackMembership()[TmPatternId] == rmOnly1v1
putEnv("TR_RACK_TMPATTERN", "melee")
check "env: TR_RACK_TMPATTERN=melee parses",
loadRackMembership()[TmPatternId] == rmOnlyMelee
putEnv("TR_RACK_TMPATTERN", "off")
check "env: TR_RACK_TMPATTERN=off parses",
loadRackMembership()[TmPatternId] == rmOff
delEnv("TR_RACK_TMPATTERN")
# ── default-path parity (RNG draw for RNG draw) ───────────────────────────────
proc testDefaultSelectionParity() =
## The OLD rack: 14 guns, all-`both`, empty membership (pre-change call).
## The NEW rack: 15 guns, EXPLICIT old-rack membership (gun 14 off). Selection
## must be identical draw for draw, because gun 14 is filtered out before any
## RNG use. (The shipped DEFAULT is now `onlyPattern`; this explicit table
## preserves the TMPATTERN-addition parity proof independent of that default.)
let oldRack = oldRackMembership()
var oldT = initTracker(14)
seedOldRack(oldT, 7)
var newT = initTracker(15)
seedOldRack(newT, 7)
# Give gun 14 data too: it must still be excluded by the default membership.
seedWindow(newT, 7, TmPatternId, 0, 100, 0)
randomize(20250922)
var oldSeq: seq[int]
for _ in 0..<400: oldSeq.add oldT.bestGun(7)
randomize(20250922)
var newSeq: seq[int]
for _ in 0..<400:
newSeq.add newT.bestGun(7, rackMode = rm1v1, membership = oldRack)
check "parity: old-rack-membership 15-gun bestGun == 14-gun rack, RNG draw for draw",
oldSeq == newSeq
check "parity: gun 14 is never selected under the old-rack membership",
TmPatternId notin newSeq
# Same through the live hysteresis path.
var oldH = initTracker(14); seedOldRack(oldH, 7)
var newH = initTracker(15); seedOldRack(newH, 7)
seedWindow(newH, 7, TmPatternId, 0, 100, 0)
randomize(4242)
var oldHSeq: seq[int]
for tick in 0..<400: oldHSeq.add oldH.selectGun(7, tick = tick)
randomize(4242)
var newHSeq: seq[int]
for tick in 0..<400:
newHSeq.add newH.selectGun(7, tick = tick, rackMode = rm1v1,
membership = oldRack)
check "parity: old-rack-membership 15-gun selectGun == 14-gun rack, RNG draw for draw",
oldHSeq == newHSeq
# Forcing TMPATTERN alone DOES change selection (it is forceable).
var forced = initTracker(15)
seedOldRack(forced, 7)
seedWindow(forced, 7, TmPatternId, 0, 100, 0)
var onlyTmp: array[15, RackMembership]
for i in 0..<15: onlyTmp[i] = rmOff
onlyTmp[TmPatternId] = rmBoth
check "force: with every other gun off, TMPATTERN is the only candidate",
admittedGuns(15, rm1v1, onlyTmp) == @[TmPatternId]
randomize(9)
var forcedSeq: seq[int]
for _ in 0..<50:
forcedSeq.add forced.bestGun(7, rackMode = rm1v1, membership = onlyTmp)
var allTmp = true
for g in forcedSeq:
if g != TmPatternId: allTmp = false
check "force: the forced-alone rack always returns TMPATTERN", allTmp
# ── radial mode + deferred-label fix ─────────────────────────────────────────
proc testRadialInit() =
let g = initTmRadialGun()
check "init: initTmRadialGun() selects the radial target mode",
g.targetMode == tmRadial
proc testDeferredLabel() =
## Drive a radial-mode gun over a synthetic fixture and prove the deferred
## label resolves every bullet: no label misses, and training happened.
let fx = synthesizeOscillator(ticks = 400)
var g2 = initTmRadialGun()
randomize(3)
var tracker = initTracker(1, bmPoint)
for state in fx.states:
var preds: array[len(PowerBins), GunPrediction]
for b in 0..<len(PowerBins):
preds[b] = g2.predict(state, bulletSpeed(PowerBins[b]))
tracker.spawnBullets(0, preds, state, fx.enemyId)
var et: Table[int, tuple[x, y: float, lastSeenTick: int, alive: bool]]
et[fx.enemyId] = (x: state.enemyX, y: state.enemyY,
lastSeenTick: state.tick, alive: true)
tracker.tickBullets(state, et,
proc(gunId: GunId, binIdx: int, e: FeedbackEvent) = g2.onResult(e))
check "deferred: a radial replay trains (totalObs > 0)", g2.totalObs > 0
check "deferred: no label misses remain (labelMisses == 0)", g2.labelMisses == 0
check "deferred: the pending queue never overflowed", g2.pendingDropped == 0
check "deferred: the radial head is scored above chance (radTotal > 0)",
g2.radTotal > 0 and g2.radCorrect > 0
when isMainModule:
testTable()
testDefaultAdmitsOnlyPattern()
testEnvOverride()
testDefaultSelectionParity()
testRadialInit()
testDeferredLabel()
if failures > 0:
echo "\n", failures, " check(s) FAILED"
quit(1)
echo "\nAll TM pattern registration checks passed."