82ec84142c
- ENERGY_GUARD 15→10 to squeeze more shots out - Remove power ladder (always P3, bulletSpeed=11) - Add PATIENCE_TICKS=15: first 15 ticks per round use loose 5° gate (collect exemplars) - After warmup (≥10 exemplars AND ≥15 ticks): strict 3° gate to avoid wasted shots - roundTick counter resets each round; BinaryAimer exemplars persist across rounds - Remove dead selectFirePower proc Result: 30% win rate vs Walls (was 0%), survival in 7/10 rounds Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>