fix(gun_harness): bump virtual bullet ring buffer 512→2048
With 12 guns × 4 power bins = 48 bullets/tick, 512 slots overflow before slow bullets resolve (~36 ticks travel). 2048 gives headroom. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -9,7 +9,7 @@ import gun_interface
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const
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PowerBins* = [1.0, 1.5, 2.0, 3.0] ## 4 bins; ponytail: fixed array, add runtime config if needed
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WindowSize* = 50 ## rolling window ticks for fitness
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MaxBullets* = 512 ## hard cap; ponytail: ring buffer, resize if more guns added
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MaxBullets* = 2048 ## hard cap; ponytail: ring buffer, resize if more guns added
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MinHitRate* = 0.40 ## 40% threshold for acceptable power selection
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type
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Executable
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@@ -0,0 +1,27 @@
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import std/[os, strformat]
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import common_libs/test_framework/test_framework
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const
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modularBotDir = "/home/davide/Projects/SirRoboGarage/ModularBot_garage"
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samplesDir = "/home/davide/Downloads/robocode-tankroyale/sample-bots-nim-linux-1.0.7"
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crazy = samplesDir / "Crazy"
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waveSurfer = "/home/davide/Projects/SirRoboGarage/WaveSurfer_garage"
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patternMover = "/home/davide/Projects/SirRoboGarage/PatternMover_garage"
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const serverJar = "/home/davide/Projects/tank-royale/server/build/libs/robocode-tankroyale-server-0.35.5-all.jar"
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const runnerJar = "/home/davide/Projects/tank-royale/runner/examples/lib/robocode-tankroyale-runner.jar"
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if not fileExists(serverJar) or not fileExists(runnerJar):
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echo "Skipping: Tank Royale JARs not found"
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quit(0)
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proc battle(name: string, dir: string) =
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echo fmt"--- ModularBot vs {name} (10 rounds) ---"
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let r = runBattle(@[modularBotDir, dir], rounds = 10, timeout = 300000, maxSpeed = true)
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for result in r.results:
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echo fmt" {result.name}: score={result.totalScore} rank={result.rank}"
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echo ""
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battle("Crazy", crazy)
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battle("WaveSurfer", waveSurfer)
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battle("PatternMover", patternMover)
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