feat(SAC_LSTM_Bot): campaign v2 levers — loss metrics, eval-mode gate, eval rotation + MA gating (part 1)

Levers 3, 4, 1 of the #57 sign-off (execution order 3->4->1), tracked in #59.

- Lever 3 (#59): one JSONL line per trainPass in training_metrics.jsonl with
  exactly the scalars sacUpdate already exposes (SACMetrics: critic/actor/alpha
  losses + alpha, averaged per pass) plus epoch, buffer size (replay_buffer.len),
  cumulative steps and drained count. No trainer change needed.
- Lever 4 (#59): sendTrainingMsg drops all training input while SACLSTM_EVAL_MODE=1
  (existing #49 harness mechanism) — eval battles can neither pollute the replay
  buffer nor trigger gradient updates; one-time stderr notice at bot init.
- Lever 1 (#59): sac_train.sh evaluates every SAC_EVAL_OPPONENTS entry per cycle
  (results carry opponent name in eval_log.jsonl); best-gating now uses a
  composite = mean over opponents of the last-5-evals moving average per
  opponent. best_score.txt format change: float composite replaces the
  single-opponent integer win rate semantics (retired).
- Tests: metricsLine JSONL scalars + eval-mode suppression asserts.

Refs: #59, #57
This commit is contained in:
2026-08-22 18:58:47 +02:00
parent 2619ba06fc
commit a07e5305f5
3 changed files with 146 additions and 24 deletions
+57 -22
View File
@@ -5,7 +5,8 @@
# owns server lifecycle, opponent connection and dead-bot liveness detection
# through weights/round_counter.txt), samples opponents by weight per chunk,
# runs deterministic evaluation (SACLSTM_EVAL_MODE=1) every N chunks, and keeps
# the best checkpoint (weights/sac_best.zip) by eval win rate.
# the best checkpoint (weights/sac_best.zip) by a moving-average composite over
# the eval opponent set (campaign v2 lever 1, #59).
#
# Config (env vars):
# SAC_OPPONENTS "Name:weight,Name:weight,..." (default below)
@@ -13,7 +14,9 @@
# SAC_CHUNK_SIZE rounds per RunTraining battle (default 10)
# SAC_EVAL_INTERVAL eval every N chunks (default 2)
# SAC_EVAL_ROUNDS rounds per evaluation battle (default 10)
# SAC_EVAL_OPPONENT fixed eval opponent (default first opponent)
# SAC_EVAL_OPPONENTS comma-separated eval set (default Corners,Crazy,Target)
# — each cycle evaluates EVERY one; results all land in
# eval_log.jsonl (lines carry "opponent":"Name")
# SAC_MAX_CRASHES consecutive crashes before abort (default 5)
# SAC_LOG_FILE / SAC_EVAL_LOG_FILE (JSON-lines logs)
# SACLSTM_* passed through to the bot (UTD_RATIO, BATCH_SIZE, ...)
@@ -38,7 +41,8 @@ TOTAL_ROUNDS="${SAC_TOTAL_ROUNDS:-100}"
CHUNK_SIZE="${SAC_CHUNK_SIZE:-10}"
EVAL_INTERVAL="${SAC_EVAL_INTERVAL:-2}"
EVAL_ROUNDS="${SAC_EVAL_ROUNDS:-10}"
EVAL_OPPONENT="${SAC_EVAL_OPPONENT:-${OPPONENTS%%:*}}"
EVAL_OPPONENTS="${SAC_EVAL_OPPONENTS:-Corners,Crazy,Target}"
MA_WINDOW=5 # lever 1 (#59): per-opponent moving average over last N evals
MAX_CRASHES="${SAC_MAX_CRASHES:-5}"
LOG_FILE="${SAC_LOG_FILE:-$SCRIPT_DIR/training_log.jsonl}"
EVAL_LOG_FILE="${SAC_EVAL_LOG_FILE:-$SCRIPT_DIR/eval_log.jsonl}"
@@ -46,7 +50,7 @@ CLASSES_DIR="/tmp/opencode/sac_train_classes"
echo "=== SAC_LSTM_Bot training harness ==="
echo "Opponents: $OPPONENTS | budget: $TOTAL_ROUNDS rounds in chunks of $CHUNK_SIZE"
echo "Eval: every $EVAL_INTERVAL chunks, $EVAL_ROUNDS rounds vs $EVAL_OPPONENT"
echo "Eval: every $EVAL_INTERVAL chunks, $EVAL_ROUNDS rounds vs [$EVAL_OPPONENTS], MA-$MA_WINDOW composite best-gating"
echo "Weights: $SACLSTM_WEIGHTS_PATH"
# ── compile bot + java runner ─────────────────────────────────────────────────
@@ -76,29 +80,60 @@ run_battle() { # $1=opponent $2=rounds $3=log file
PPOB_LOG_FILE="$3" java -cp "$CLASSES_DIR:$JAR" RunTraining "$1" "$2"
}
# ── Lever 1 (#59): eval rotation + MA best-gating ─────────────────────────────
# best_score.txt FORMAT CHANGE: it used to store the single-opponent integer
# win rate (%); that semantics is retired. It now stores the COMPOSITE score —
# the mean over SAC_EVAL_OPPONENTS of each opponent's moving average (last
# MA_WINDOW eval win rates, %). sac_best.zip is rewritten only when the
# composite strictly improves.
ma_hist_file() { echo "$WEIGHTS_DIR/ma_history_$1.txt"; }
composite_of() { # reads one "w w w ..." history line per opponent on stdin
awk -v W="$MA_WINDOW" '
NF > 0 { n=NF; k=(n>W)?W:n; s=0; for(j=n-k+1;j<=n;j++) s+=$j; tot+=s/k; c++ }
END { if (c>0) printf "%.4f", tot/c; else print "-1" }'
}
eval_checkpoint() {
local tmp="$EVAL_LOG_FILE.tmp" wins rounds wr best
# ponytail: opponent names are split by whitespace — fine for Tank Royale bot
# names (no spaces); switch to a mapfile IFS=',\n' read if that ever changes.
local opps=(${EVAL_OPPONENTS//,/ })
local tmp="$EVAL_LOG_FILE.tmp" otmp opp wins rounds wr composite best
: > "$tmp"
echo ">>> [eval] $EVAL_ROUNDS deterministic rounds vs $EVAL_OPPONENT"
if ! SACLSTM_EVAL_MODE=1 run_battle "$EVAL_OPPONENT" "$EVAL_ROUNDS" "$tmp"; then
rm -f "$tmp"
echo ">>> [eval] crashed — keeping previous best"
return 0
fi
for opp in "${opps[@]}"; do
otmp="$EVAL_LOG_FILE.$opp.tmp"
: > "$otmp"
echo ">>> [eval] $EVAL_ROUNDS deterministic rounds vs $opp"
if ! SACLSTM_EVAL_MODE=1 run_battle "$opp" "$EVAL_ROUNDS" "$otmp"; then
rm -f "$otmp" "$tmp"
echo ">>> [eval] crashed vs $opp — keeping previous best"
return 0
fi
wins=$(grep -c '"win":true' "$otmp" || true)
rounds=$(grep -c '"type":"game"' "$otmp" || true)
if (( rounds == 0 )); then
rm -f "$otmp" "$tmp"
echo ">>> [eval] no results vs $opp — keeping previous best"
return 0
fi
wr=$(( 100 * wins / rounds ))
echo ">>> [eval] win rate: $wins/$rounds ($wr%) vs $opp"
cat "$otmp" >> "$tmp"; rm -f "$otmp"
# Per-opponent history: append this cycle's win rate, keep last MA_WINDOW.
printf '%s\n' "$(cat "$(ma_hist_file "$opp")" 2>/dev/null)" "$wr" \
| tail -n "$MA_WINDOW" | tr '\n' ' ' > "$(ma_hist_file "$opp")"
done
mv "$tmp" "$EVAL_LOG_FILE"
wins=$(grep -c '"win":true' "$EVAL_LOG_FILE" || true)
rounds=$(grep -c '"type":"game"' "$EVAL_LOG_FILE" || true)
(( rounds == 0 )) && { echo ">>> [eval] no results"; return 0; }
wr=$(( 100 * wins / rounds ))
echo ">>> [eval] win rate: $wins/$rounds ($wr%) vs $EVAL_OPPONENT"
composite=$(for opp in "${opps[@]}"; do cat "$(ma_hist_file "$opp")"; echo; done | composite_of)
# ponytail: best-score state is a plain file next to the checkpoint; survives
# harness restarts, no lock needed (single harness instance assumed).
best=-1
[ -f "$WEIGHTS_DIR/best_score.txt" ] && best=$(cat "$WEIGHTS_DIR/best_score.txt")
if (( wr > best )) && [ -f "$SACLSTM_WEIGHTS_PATH" ]; then
echo "$wr" > "$WEIGHTS_DIR/best_score.txt"
best=$(cat "$WEIGHTS_DIR/best_score.txt" 2>/dev/null)
[ -z "$best" ] && best=-1
if awk -v a="$composite" -v b="$best" 'BEGIN{exit !(a+0 > b+0)}' \
&& [ -f "$SACLSTM_WEIGHTS_PATH" ]; then
echo "$composite" > "$WEIGHTS_DIR/best_score.txt"
cp "$SACLSTM_WEIGHTS_PATH" "$WEIGHTS_DIR/sac_best.zip"
echo ">>> [eval] new best ($wr%) -> sac_best.zip"
echo ">>> [eval] new best composite ($composite) -> sac_best.zip"
fi
}
@@ -134,5 +169,5 @@ echo ">>> training complete: $NUM_CHUNKS chunks. Logs:"
echo " training: $LOG_FILE"
echo " eval: $EVAL_LOG_FILE"
[ -f "$WEIGHTS_DIR/sac_best.zip" ] && \
echo " best: $WEIGHTS_DIR/sac_best.zip ($(cat "$WEIGHTS_DIR/best_score.txt")%)"
echo " best: $WEIGHTS_DIR/sac_best.zip (composite $(cat "$WEIGHTS_DIR/best_score.txt"))"
exit 0
+63 -2
View File
@@ -12,7 +12,7 @@
## Decisions Q1–Q14: Gitea #48.
import arraymancer except Linear
import std/[locks, os, math, random, strutils]
import std/[locks, os, math, random, strutils, times]
import tankroyale_botapi # getBotName (#49 name-based opponent identity)
import SAC_LSTM_Bot/network
import SAC_LSTM_Bot/state # STATE_DIM
@@ -216,8 +216,18 @@ proc pullWeights*(myVersion: var int; hidden: var int;
hidden = gSharedSnap.hiddenDim
true
proc evalModeActive*(): bool {.inline.} =
## Lever 4 (#59): the harness's deterministic eval battles already run the bot
## with SACLSTM_EVAL_MODE=1 (sac_train.sh eval_checkpoint, mechanism from #49).
## While set, eval ticks must NOT feed the trainer — transitions would pollute
## the replay buffer with eval-only data and trigger gradient updates.
getEnv("SACLSTM_EVAL_MODE") == "1"
proc sendTrainingMsg*(msg: TrainingMsg): bool {.inline.} =
## Bot-side enqueue (cap-256, drops on overflow per Q10). Thread-safe.
## Lever 4 (#59): fully suppressed in eval mode — NewBattle drops too, so an
## eval battle can neither add transitions nor clear/retarget the buffer.
if evalModeActive(): return false
gTrainChan.trySend(msg)
# ── Training state (testable without threads) ─────────────────────────────────
@@ -256,6 +266,41 @@ proc initTrainState*(initial: FullSnap): TrainState =
result.lastEnemyKey = ""
result.nextSave = getSaveInterval()
# ── Training-loss metrics (campaign v2 lever 3, #59) ──────────────────────────
proc metricsFilePath*(): string =
## Sits next to the weights dir's parent: SAC_LSTM_Bot/training_metrics.jsonl
## under the #49 harness (weights live in SAC_LSTM_Bot/weights/).
getWeightsPath().parentDir.parentDir / "training_metrics.jsonl"
proc metricsLine*(epoch: float64; stepCount, bufferLen, drained, gradSteps: int;
m: SACMetrics): string =
## One JSONL line with exactly the scalars SACTrainer.sacUpdate exposes
## (#59 lever 3 — SACMetrics was already returned, no trainer change needed):
## losses/alpha averaged over this pass's gradient steps, buffer size from
## replay_buffer.len, cumulative step count and drained transition count.
"{\"epoch\":" & $epoch &
",\"steps\":" & $stepCount &
",\"buffer_size\":" & $bufferLen &
",\"drained\":" & $drained &
",\"grad_steps\":" & $gradSteps &
",\"critic_loss\":" & $m.criticLoss &
",\"actor_loss\":" & $m.actorLoss &
",\"alpha_loss\":" & $m.alphaLoss &
",\"alpha\":" & $m.alpha & "}"
proc appendMetricsLine(st: TrainState; drained, gradSteps: int; m: SACMetrics) =
## Lever 3 (#59): one append per trainPass (never per gradient step). Open,
## write, close — cheap and crash-tolerant; a metrics failure never kills
## training.
try:
let f = open(metricsFilePath(), fmAppend)
f.writeLine(metricsLine(epochTime(), st.stepCount, st.buf.len,
drained, gradSteps, m))
f.close()
except CatchableError:
discard
proc handleTrainingMsg*(st: var TrainState; msg: TrainingMsg): bool =
## Process one message. Returns false for Shutdown (caller stops).
## Tensors are born HERE from the message's plain arrays — training thread only.
@@ -284,11 +329,16 @@ proc trainPass*(st: var TrainState; drained: int) =
if drained <= 0 or not st.buf.canSample:
return
let steps = drained * getUtdRatio() # Q2
var gradSteps = 0
var sumCritic, sumActor, sumAlphaLoss, sumAlpha = 0.0'f32
for i in 1 .. steps:
let seqs = st.buf.sampleSequences(getBatchSize())
if seqs.len == 0:
break
discard sacUpdate(st.trainer, seqs)
let m = sacUpdate(st.trainer, seqs)
sumCritic += m.criticLoss; sumActor += m.actorLoss
sumAlphaLoss += m.alphaLoss; sumAlpha += m.alpha
inc gradSteps
inc st.stepCount
# Save check INSIDE the step loop (#56 launch finding): at production sizes
# (hidden 256 ⇒ ~1 s/step) a drain burst queues minutes of steps; checking
@@ -299,6 +349,13 @@ proc trainPass*(st: var TrainState; drained: int) =
st.nextSave += getSaveInterval()
var full = packFull(st.trainer)
discard gSaveChan.trySend(move(full)) # cap-1: drop if I/O thread is busy (Q5)
if gradSteps > 0:
# Lever 3 (#59): one metrics line per pass, losses averaged over its steps.
appendMetricsLine(st, drained, gradSteps, SACMetrics(
criticLoss: sumCritic / gradSteps.float32,
actorLoss: sumActor / gradSteps.float32,
alphaLoss: sumAlphaLoss / gradSteps.float32,
alpha: sumAlpha / gradSteps.float32))
# Publish latest actor (Q7): in-place write under the lock, bump version.
withLock(gWeightLock):
assert gSharedSnap.hiddenDim == st.trainer.actor.hiddenDim,
@@ -382,6 +439,10 @@ proc initIntegration*() =
initLock(gWeightLock)
gTrainChan.open(256) # Q10 cap-256
gSaveChan.open(1) # Q5 cap-1
# Lever 4 (#59): one-time visibility for the suppression gate (see
# sendTrainingMsg) — the eval bot trains nothing by design.
if evalModeActive():
stderr.writeLine "[sac] SACLSTM_EVAL_MODE=1 — training input suppressed (lever 4, #59)"
createThread(gTrainingThread, trainingThreadEntry)
createThread(gIoThread, ioThreadEntry)
+26
View File
@@ -122,3 +122,29 @@ block:
assert alpha == t0.alpha()
discard tc1
echo "PASS flat snapshot pack/unpack round-trip"
# ── 5. Lever 3 (#59): metricsLine emits exactly the exposed trainer scalars ───
block:
let line = metricsLine(1787394115.123, 42, 500, 20, 20,
SACMetrics(criticLoss: 0.5'f32, actorLoss: -1.5'f32,
alphaLoss: 0.25'f32, alpha: 2.0'f32))
let j = parseJson(line) # throws on malformed JSONL
assert j["steps"].getInt() == 42 and j["buffer_size"].getInt() == 500
assert j["drained"].getInt() == 20 and j["grad_steps"].getInt() == 20
assert abs(j["critic_loss"].getFloat() - 0.5) < 1e-3
assert abs(j["actor_loss"].getFloat() + 1.5) < 1e-3
assert abs(j["alpha_loss"].getFloat() - 0.25) < 1e-3
assert abs(j["alpha"].getFloat() - 2.0) < 1e-3
assert j["epoch"].getFloat() > 1e9
echo "PASS metricsLine JSONL scalars"
# ── 6. Lever 4 (#59): SACLSTM_EVAL_MODE=1 suppresses training input ───────────
block:
putEnv("SACLSTM_EVAL_MODE", "1")
# Gate fires before any channel traffic: false = dropped, nothing enqueued.
assert not sendTrainingMsg(TrainingMsg(kind: tmkTransition)),
"eval mode must drop transitions"
assert not sendTrainingMsg(TrainingMsg(kind: tmkNewBattle, enemyId: 7)),
"eval mode must drop NewBattle (no buffer clears from eval)"
delEnv("SACLSTM_EVAL_MODE")
echo "PASS eval-mode training-input suppression"