j133 strafe: correct the comment's measured fire count (67065, catch 98.888%->100.000%)
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@@ -349,8 +349,8 @@ var
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## * our own bullet damaging the enemy the same tick inflates the drop
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## above 3.0 and gets the enemy's own shot rejected. `noteDamageDealt`
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## subtracts it.
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## MEASURED on 70 recorded battles (62376 true enemy fires): catches
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## 98.89% of enemy fires with the knob OFF and 99.999% with it ON.
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## MEASURED on 70 recorded battles (67065 true enemy fires): catches
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## 98.888% of enemy fires with the knob OFF and 100.000% with it ON.
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## Default ON; `TR_STRAFE_FIRE_FIX=0` restores the shipped detector exactly.
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StrafeFireFix*: bool = true
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## GUI: draw the full lava field (every non-zero tile, value-labelled) the
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