6ad51148f47e1293d499154388a0d8515d275c3a
- bullets: seq[InFlightBullet] → array[4, InFlightBullet] + bulletCount (eliminates cross-thread heap realloc under ORC) - hasFired: edge-triggered (cleared after state build, not level-triggered) - round_counter parseInt: wrapped for empty/torn file → 0 - Static SVG + intent buffers to kill cross-thread heap realloc - Tick-local alive/bulletData also fixed arrays Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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