Files
SirRoboGarage/common_libs/test_framework/README.md
T
SirStone 7e1f1483a4 docs(test_framework): add comprehensive integration test guide and fix runner blocking issue
- Document exception handling, zero-value BotResult trap, shared adversary bots
- Add offline parsing example using parseServerOutput
- Skip tests gracefully when JARs missing (guard before suite blocks)
- Fix blocking readLine in runner_process.nim: poll with 50ms sleep + atEnd check
  (was preventing timeout enforcement, now blocks correctly during battle)
- Add test task to QBot.nimble and config.nims setup docs to AGENTS.md
- Add debug logging to TestBattleRunner for bot identity tracking

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-09-13 10:54:56 +02:00

283 lines
8.2 KiB
Markdown

# test_framework
Integration test framework for Tank Royale bots. Spins up a TR server JAR on a random port, compiles your Nim bots, runs a battle via a Java `TestBattleRunner` subprocess, and returns structured results you can assert on. Local development tool only — no CI support.
---
## Prerequisites
- **Java JRE** (11+) — `java` must be on `PATH`
- **Tank Royale server JAR** — `robocode-tankroyale-server-*-all.jar`
- **Tank Royale runner JAR** — `robocode-tankroyale-runner.jar`
### Environment variables
| Variable | Purpose | Default |
|---|---|---|
| `TR_SERVER_JAR` | Path to the TR server JAR | hardcoded dev path in `server_manager.nim` |
| `TR_BATTLE_RUNNER` | Path to the TR runner JAR | hardcoded dev path in `runner_process.nim` |
| `TR_BATTLE_RUNNER_DIR` | Directory containing compiled `TestBattleRunner.class` | `tools/battle_runner/` |
Set at minimum `TR_SERVER_JAR` and `TR_BATTLE_RUNNER` to point at your local JAR builds.
### One-time Java compilation
```sh
cd tools/battle_runner
TANK_ROYALE_JAR=/path/to/robocode-tankroyale-runner.jar ./run_test_battle.sh --help
```
`run_test_battle.sh` auto-compiles `TestBattleRunner.java` when `.class` is missing or stale. After this, `TR_BATTLE_RUNNER_DIR` defaults to `tools/battle_runner/` and the class file is found automatically.
---
## Setup for your garage
**`tests/config.nims`** — add the common_libs path so the import resolves:
```nim
--path:"../../common_libs"
```
Adjust the relative depth to match your garage's position in the repo.
**`YourBot.nimble`** — add a test task:
```nim
task test, "Compile and run integration tests":
exec "nim c -r --path:../common_libs tests/test_basic_battle.nim"
```
Run with:
```sh
nimble test
```
---
## Writing tests
```nim
import std/[os, unittest]
import test_framework/test_framework
const
myBotDir = currentSourcePath().parentDir.parentDir # garage root
sittingDuck = currentSourcePath().parentDir / "bots" / "SittingDuck"
suite "MyBot basic battle":
test "beats SittingDuck in 3 rounds":
let r = runBattle(@[myBotDir, sittingDuck], rounds = 3)
check r.rounds.len == 3
check r.results.len == 2
let me = block:
var found: BotResult
for b in r.results:
if b.name == "MyBot": found = b
found
check me.totalScore > 0
check "MyBot" in r.winners
```
`runBattle` blocks until the battle finishes (or `timeout` ms elapses). The server process is started once per test binary run and killed on exit.
---
## API reference
### `runBattle`
```nim
proc runBattle*(botDirs: seq[string], rounds: int = 10,
timeout: int = 120000): BattleResult
```
| Parameter | Description |
|---|---|
| `botDirs` | Absolute or relative paths to bot directories (one per participating bot) |
| `rounds` | Number of rounds to play (default: 10) |
| `timeout` | Milliseconds to wait for the battle runner to finish (default: 120000) |
Each bot directory must have `src/<BotName>.nim` and the compiler writes the binary to `out/<BotName>`.
### `BattleResult`
```nim
BattleResult = object
bots*: seq[string] # bot names in participation order
rounds*: seq[RoundResult] # one entry per round
results*: seq[BotResult] # final standings, sorted by rank
winners*: seq[string] # names of bots with rank == 1
```
### `BotResult`
```nim
BotResult = object
name*: string
totalScore*: int
rank*: int
firstPlaces*: int
survivalCount*: int
```
### `RoundResult`
```nim
RoundResult = object
round*: int
results*: seq[BotRoundResult]
```
### `BotRoundResult`
```nim
BotRoundResult = object
name*: string
score*: int
rank*: int
survived*: bool
```
### Compilation behavior
`compileBots` runs on every `runBattle()` call — no caching. Each test that calls `runBattle()` recompiles all bots. Compile timeout is **30s per bot**, hardcoded, independent of `runBattle()`'s `timeout` parameter.
### Exceptions
`runBattle()` raises:
| Exception | Cause |
|---|---|
| `OSError` | Bot compilation failed — compiler output included in message |
| `IOError` | Battle runner exited non-zero |
| `TimeoutError` | Any timeout: server startup (15s), compilation (30s/bot), battle runner (per `timeout` param) |
```nim
try:
let r = runBattle(@[myBotDir, sittingDuck], rounds = 3)
check "MyBot" in r.winners
except OSError as e:
echo "Compile failed: ", e.msg
except IOError as e:
echo "Battle runner failed: ", e.msg
except TimeoutError as e:
echo "Timed out: ", e.msg
```
### Zero-value `BotResult` trap
Searching `r.results` by name returns a zero-initialized `BotResult` if the name doesn't match — no error raised. Guard against it:
```nim
var myBot: BotResult
for b in r.results:
if b.name == "MyBot": myBot = b
check myBot.name == "MyBot" # catches name mismatch / missing bot
```
---
## Writing adversary bots
### Shared adversary bots
Pre-built adversaries (SittingDuck, OscillatorBot) live at `common_libs/test_framework/adversaries/` — import them directly, no need to copy per garage:
```nim
const sittingDuck = currentSourcePath().parentDir.parentDir.parentDir /
"common_libs" / "test_framework" / "adversaries" / "SittingDuck"
```
Minimal bot — does nothing, useful as a baseline target:
**`tests/bots/SittingDuck/src/SittingDuck.nim`**
```nim
import std/os
import tankroyale_botapi
const botJsonPath = currentSourcePath().parentDir / "SittingDuck.json"
type SittingDuck = ref object of Bot
method run*(bot: SittingDuck) =
while isRunning():
go()
when isMainModule:
var bot = SittingDuck()
start(bot, botJsonPath)
```
**`tests/bots/SittingDuck/src/SittingDuck.json`** — required metadata:
```json
{
"name": "SittingDuck",
"version": "0.1.0",
"authors": ["Test"],
"description": "Does nothing — test adversary",
"gameTypes": ["classic", "1v1"],
"platform": "Nim",
"programmingLang": "Nim"
}
```
Place adversary bots under `tests/bots/<BotName>/src/`. The framework infers the binary name from the directory name, so the directory name must match the `.nim` filename.
---
## Testing parsing offline
`parseServerOutput` is exported from `battle_result.nim` and can be imported directly. Use it for fast offline tests — no Java server needed:
```nim
import test_framework/battle_result
const fixture = """
{"event":"game_started","bots":["MyBot","Enemy"]}
{"event":"round_ended","round":1,"results":[{"name":"MyBot","score":200,"rank":1,"survived":true},{"name":"Enemy","score":0,"rank":2,"survived":false}]}
{"event":"battle_ended","results":[{"name":"MyBot","totalScore":200,"rank":1,"firstPlaces":1,"survivalCount":1},{"name":"Enemy","totalScore":0,"rank":2,"firstPlaces":0,"survivalCount":0}]}
"""
let r = parseServerOutput(fixture)
assert r.winners == @["MyBot"]
```
---
## Skipping when JARs are unavailable
```nim
import std/os
if not existsEnv("TR_SERVER_JAR") or not existsEnv("TR_BATTLE_RUNNER"):
echo "Skipping integration tests: TR_SERVER_JAR / TR_BATTLE_RUNNER not set"
quit(0)
```
Put this at the top of your test file, before any `suite` blocks.
---
## Troubleshooting
**`TR server JAR not found`**
Set `TR_SERVER_JAR` to the full path of your `robocode-tankroyale-server-*-all.jar`.
**`TR server did not start within 15s`**
The server took too long — check that the JAR is valid and the port was free. Also check for leftover `java` processes from a previous crashed run.
**`BattleRunner timed out after Nms`**
The `timeout` parameter (default 120 000 ms) was exceeded. Increase it: `runBattle(..., timeout = 300_000)`. Also check that bots are connecting to the server (look for compilation errors in test output).
**`BattleRunner exited with code N`**
`TestBattleRunner.class` is missing or `TR_BATTLE_RUNNER` points at the wrong JAR. Re-run `run_test_battle.sh` once to recompile.
**Zombie `java` processes after a crash**
The server process is registered with `addExitProc` and killed on normal exit. A hard kill (SIGKILL) of the test binary will leave the server process behind. Kill manually: `pkill -f robocode-tankroyale-server`.
**`No .nim source found in .../src/`**
The bot directory's `src/` folder is empty or the `.nim` file is missing. The compiler expects `src/<DirName>.nim` (stripping a `_garage` suffix if present).