85005c1c27
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Mission
Build a spiking neural network (SNN) bot for Tank Royale that learns to aim at moving targets using binary operations and biologically-inspired learning rules — not analytical formulas. The system must generalize from predictable movers to evasive opponents.
Why
- Classical aiming (analytical lead formulas) can't handle unpredictable movement
- SNNs offer energy-efficient, event-driven learning suited to real-time control
- Binary operations (Hamming distance, popcount) are fast and hardware-friendly
- The long-term goal is a bot that improves through experience, not programming
Current State
Two implementations exist in SNNBot_garage/src/:
- Grid accumulator (
reservoir.nim, USE_RESERVOIR=true): Lookup table mapping (vPerp, distance) → lead offset. Works (~48% hit rate) but can't scale to more inputs. - SNN (
SNNBot.nim, USE_RESERVOIR=false): LIF spiking network with SuperSpike-inspired learning. Dormant — not currently active.
The grid hit its ceiling. The SNN path is the intended future.