c034eb9d25
- fix(ModularBot): onBulletHitBot → onBulletHit (real hits were never tracked) - feat(ModularBot): per-round gun stats dump to /tmp/gun_stats.jsonl - feat(ModularBot): gun selection counter per round - fix(tests): adversary paths _garage suffix removed from 7 test files - feat(tests): test_gauntlet_5bots.nim — 10-round gauntlet vs all 5 adversaries - feat(tests): analyze_gun_stats.nim — JSONL parser for gun performance tables - docs: gun_rack_analysis.md — full per-gun performance report - docs: gun_rack_summary.md — TL;DR verdict table (keep/drop/tune) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
69 lines
2.6 KiB
Nim
69 lines
2.6 KiB
Nim
## Gauntlet with [gun] line capture via raw runner output.
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## nim c -r --path:../../common_libs tests/test_gauntlet_guns.nim
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import std/[os, strutils, strformat, tables]
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import test_framework/server_manager
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import test_framework/bot_compiler
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import test_framework/runner_process
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import test_framework/battle_result
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const
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modularBotDir = currentSourcePath().parentDir.parentDir
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samplesDir = "/home/davide/Downloads/robocode-tankroyale/sample-bots-nim-linux-1.0.7"
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waveSurferDir = "/home/davide/Projects/SirRoboGarage/common_libs/test_framework/adversaries/WaveSurfer"
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spinBotDir = samplesDir / "SpinBot"
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crazyDir = samplesDir / "Crazy"
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if not fileExists("/home/davide/Projects/tank-royale/server/build/libs/robocode-tankroyale-server-0.35.5-all.jar") or
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not fileExists("/home/davide/Projects/tank-royale/runner/examples/lib/robocode-tankroyale-runner.jar"):
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echo "Skipping: Tank Royale JARs not found"
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quit(0)
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proc gunCounts(raw: string): Table[string, int] =
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## Count [gun] switched: <Name> occurrences
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for line in raw.splitLines():
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if "[gun] switched:" in line:
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let parts = line.split(":")
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if parts.len >= 2:
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let name = parts[^1].strip()
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result[name] = result.getOrDefault(name, 0) + 1
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proc runAndReport(label, enemyName, enemyDir: string) =
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let sep = "=".repeat(50)
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echo "\n" & sep
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echo " " & label
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echo sep
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let bots = @[modularBotDir, enemyDir]
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discard compileBots(bots)
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let raw = runBattleRunner(getServerUrl(), bots, 10, 240000, true)
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let r = parseServerOutput(raw)
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var mbScore = 0; var enScore = 0
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for b in r.results:
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if b.name == "ModularBot": mbScore = b.totalScore
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if b.name == enemyName: enScore = b.totalScore
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let winner = if mbScore > enScore: "ModularBot" else: enemyName
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echo " Score: ModularBot " & $mbScore & " " & enemyName & " " & $enScore & " -> " & winner & " wins"
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let guns = gunCounts(raw)
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if guns.len > 0:
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echo " Gun switches:"
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for name, count in guns.pairs:
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echo fmt" [gun] {name}: {count}x"
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else:
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echo " (no [gun] switch lines in output)"
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# Show all [gun] lines for visibility
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var gunLines: seq[string]
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for line in raw.splitLines():
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if line.contains("[gun]"): gunLines.add(line.strip())
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if gunLines.len > 0:
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echo fmt" First 20 [gun] lines:"
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for l in gunLines[0..min(19, gunLines.high)]: echo fmt" {l}"
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ensureServer()
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runAndReport("Battle 1/3: vs WaveSurfer", "WaveSurfer", waveSurferDir)
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runAndReport("Battle 2/3: vs SpinBot", "SpinBot", spinBotDir)
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runAndReport("Battle 3/3: vs Crazy", "Crazy", crazyDir)
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echo "\nGauntlet complete."
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