b4e2cb5b3c4c347c9a83ac2787b7b7d7cfa3cd35
When enemy starts moving after stationary phase, the dead zone keeps error low and skips learning. Now learn when input pattern changes significantly (Hamming distance > 2 bits), forcing immediate re-adaptation regardless of error magnitude. Balances stability vs. responsiveness. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Description
No description provided
Languages
Nim
73.7%
Python
18%
Shell
3.7%
Java
3.5%
HTML
1%
Other
0.1%