dbc73f15ef25d3a542f2a78f9451e81b28d83d55
Reset bulletsFired, bulletsHit, lastEnemyX/Y, lastAbsBearing, lastDecideGunDir, targetAngle, and lastInput at round start. BinaryAimer exemplar buffer persists across rounds to maintain learning continuity. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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