j136 [modules] inventory: also list the always-on body API
This commit is contained in:
@@ -493,6 +493,8 @@ proc printModules(ctx: EnvReportContext) =
|
||||
"picks which enemy to aim at")
|
||||
emitModule("core.gun_selector", true, "always-on",
|
||||
"ranks the rack; empty fitness floor = first admitted gun")
|
||||
emitModule("core.body", true, "always-on",
|
||||
"Tank Royale API: drives and turns the tank; without it nothing moves")
|
||||
|
||||
# ── build identity (which binary is the GUI actually running?) ───────────────
|
||||
|
||||
|
||||
@@ -274,8 +274,9 @@ name, with no new knob:
|
||||
| `TR_STRAFE_HEAT_GRID` | draw the full heat grid in STRAFE (default) | the heat grid is hidden |
|
||||
|
||||
Always on, listed in `[modules]` but with no switch, because the bot cannot work
|
||||
without them: the enemy tracker, target selection, the gun selector and the 1v1
|
||||
radar lock.
|
||||
without them: the enemy tracker, target selection, the gun selector, the 1v1
|
||||
radar lock, and the Tank Royale body API that actually drives and turns the
|
||||
tank.
|
||||
|
||||
---
|
||||
|
||||
|
||||
Reference in New Issue
Block a user