SirStone 343e631633 fix(gun_harness): random tiebreak + drop AntiSurfer + raise MinObsBeforeCompete
- bestGun: replace first-index-wins argmax with random pick among guns
  within TieMargin (2%) of best rate. HeadOn at index 0 was silently
  winning every tie, starving Tsetlin/Linear/etc.
- MinObsBeforeCompete 15 -> 50 (Pattern entered competition on noise)
- add MinHitRateFloor 0.10: if no gun clears it, fall back to HeadOn
  instead of selecting the best of a bad field
- ModularBot: remove AntiSurfer gun (0% virtual hit rate everywhere),
  14 -> 13 guns, renumber ids and selection counters
2026-09-20 22:07:49 +02:00
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