94ffc63160a58cda892b68a923440519886fc79e
Measures, on the recorded fixtures and with NO counterfactual replay: how long until a safe tile appears at a forced pick, whether the enemy had just fired, whether our own tile is already hot, and all three split by distance. Registers nothing and changes no default: the knob TR_TFIL_HOLD_WHEN_TRAPPED and its implementation live in the concurrently edited working tree. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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